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Yet another Paradigm Layout (v3)
Taken a little bit longer than I expected, but I'm happy enough to make a public release.
Preview:

Everything has been converted to 99% exact detail, the screenshot doesn't do it justice, just a teaser to give you a general idea how they look 
Todo list:
- Colour schemes!
- ** I'll add more as they come to me **
Download here
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Regular User
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What is the easiest way for me to more the target of target and the ToTT to under the Target. Semi new to nurfed. Btw looks great
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Excellent work. Can you tell us your plans for buff/debuff placement as well as the other various elements such as PvP flags and raid icons?
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very nice!
going to try them out right away
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need nice color themes ;)
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I would like to increase the size of the buff/debuff buttons, can anybody point me to what to edit?
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Very nice ToT ToTT i gonna ninja it for my UFs!
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Hehe someone could tell me where and what to ninja to use that ToT in the EXCELLENT tknp UF ? ;) Thx
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 Originally Posted by Akabane
Hehe someone could tell me where and what to ninja to use that ToT in the EXCELLENT tknp UF ? ;) Thx 
To ninja the ToT/ToTT but i didnt manage to do it fully yet...
But well i just excluded the Mana Bar now, since it was the only thing that wasnt working for me somehow, dunno why though...
To ninja them:
Copy the whole Nurfed_Unit_mini = { } and replace your Nurfed_Unit_mini = { } in your layout.lua
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Thx a lot. Let's try to see why the mana bar dont work. ;)
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Hey.
any way to put the debuffs on the bottom?
i cant for the life of me figure out how to swap them to the bottom.
Last edited by tsetse; 09-09-2006 at 02:09 PM.
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this did the trick
buff1 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "TOPLEFT", "$parent", "BOTTOMLEFT", 4, 2 } } },
buff2 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff1", "RIGHT", 0, 0 } } },
buff3 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff2", "RIGHT", 0, 0 } } },
buff4 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff3", "RIGHT", 0, 0 } } },
buff5 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff4", "RIGHT", 0, 0 } } },
buff6 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff5", "RIGHT", 0, 0 } } },
buff7 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff6", "RIGHT", 0, 0 } } },
buff8 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff7", "RIGHT", 0, 0 } } },
buff9 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff8", "RIGHT", 0, 0 } } },
buff10 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff9", "RIGHT", 0, 0 } } },
buff11 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff10", "RIGHT", 0, 0 } } },
buff12 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff11", "RIGHT", 0, 0 } } },
buff13 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff12", "RIGHT", 0, 0 } } },
buff14 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff13", "RIGHT", 0, 0 } } },
buff15 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff14", "RIGHT", 0, 0 } } },
buff16 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentbuff15", "RIGHT", 0, 0 } } },
debuff1 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "TOPLEFT", "$parentbuff1", "BOTTOMLEFT", 0, -1 } } },
debuff2 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff1", "RIGHT", 0, 0 } } },
debuff3 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff2", "RIGHT", 0, 0 } } },
debuff4 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff3", "RIGHT", 0, 0 } } },
debuff5 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff4", "RIGHT", 0, 0 } } },
debuff6 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff5", "RIGHT", 0, 0 } } },
debuff7 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff6", "RIGHT", 0, 0 } } },
debuff8 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff7", "RIGHT", 0, 0 } } },
debuff9 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff8", "RIGHT", 0, 0 } } },
debuff10 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff9", "RIGHT", 0, 0 } } },
debuff11 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff10", "RIGHT", 0, 0 } } },
debuff12 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff11", "RIGHT", 0, 0 } } },
debuff13 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff12", "RIGHT", 0, 0 } } },
debuff14 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff13", "RIGHT", 0, 0 } } },
debuff15 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff14", "RIGHT", 0, 0 } } },
debuff16 = { template = "Nurfed_Unit_aura", properties = { Anchor = { "LEFT", "$parentdebuff15", "RIGHT", 0, 0 } } },
Last edited by tsetse; 09-09-2006 at 02:34 PM.
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Health/Mana Bars
Hey skyboat how did u have the text of both the Health/Mana bar be the complete oppsite from the target...for example
(Player Frame) (Target Frame)
[2719/2719 [100/100]] [[100/100] 2719/2179]
[1002/1002 ] [1002/1002 ]
I hope you get what im trying to say
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 Originally Posted by Helmut
Hey skyboat how did u have the text of both the Health/Mana bar be the complete oppsite from the target...for example
(Player Frame) (Target Frame)
[2719/2719 [100/100]] [[100/100] 2719/2179]
[1002/1002 ] [1002/1002 ]
I hope you get what im trying to say
I defined 2 different childs for it, one to display the info on one side, then copy+pasted the whole thing and swapped them round, if you follow the code close enough you can see where.
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