KJunk
12-24-2004, 12:00 AM
Alright, having done the math...
A druid can heal a Warlock for an average of 2163 health with our highest level Healing Touch, with the complimenting talents, at a cost of 571 mana.
A warlock can convert 416 health into 605 mana with an instant cast Life Tap, with the complimenting talents. Roughly, this becomes a 1.45 ratio of health to mana.
A warlock can turn 571 druid mana into 3163 warlock mana, in about 6 seconds.
Next up, consider a critical Regrowth clearcasted after an Omen of Clarity proc. This is free, safer then a healing touch (in terms of what the Warlock has to do) and is even larger. Regrowth, with the complimenting talents, has a 65-70% chance to critical on a large Int druid, and would heal about 2900 HP at that point resulting in roughly 4200 mana for the Warlock.
What can be done with this? I've been in several groups now (45+) where I've been a backup healer, and had plenty of free heals to throw around during the grind between bosses and encounters. Could a warlock feasibly make use of that much mana, or is there just a cap in terms of casting times, stacking issues or aggro that cannot be surmounted with mana?
I posed this question to the people at the main Blizzard forums but got great responses like "A priest renewed me once, it was cool" and "Why aren't druids the main healer in your scenario".
To any of the seasoned warlocks here.. what could you do with this? A destruction talent build that also incorporated Nightfall seems like one avenue for making use of this kind of mana, tho I could be wrong.
I also realize Warlocks have a built in Drain Life, but would have to be channeled, isn't nearly as effecient as the outside healing and could potentially take time away from valuable DPS'ing with other spells?
I'm fairly confident a Warlock will have some way to do more damage with 3163 mana then a druid could with 571.
A druid can heal a Warlock for an average of 2163 health with our highest level Healing Touch, with the complimenting talents, at a cost of 571 mana.
A warlock can convert 416 health into 605 mana with an instant cast Life Tap, with the complimenting talents. Roughly, this becomes a 1.45 ratio of health to mana.
A warlock can turn 571 druid mana into 3163 warlock mana, in about 6 seconds.
Next up, consider a critical Regrowth clearcasted after an Omen of Clarity proc. This is free, safer then a healing touch (in terms of what the Warlock has to do) and is even larger. Regrowth, with the complimenting talents, has a 65-70% chance to critical on a large Int druid, and would heal about 2900 HP at that point resulting in roughly 4200 mana for the Warlock.
What can be done with this? I've been in several groups now (45+) where I've been a backup healer, and had plenty of free heals to throw around during the grind between bosses and encounters. Could a warlock feasibly make use of that much mana, or is there just a cap in terms of casting times, stacking issues or aggro that cannot be surmounted with mana?
I posed this question to the people at the main Blizzard forums but got great responses like "A priest renewed me once, it was cool" and "Why aren't druids the main healer in your scenario".
To any of the seasoned warlocks here.. what could you do with this? A destruction talent build that also incorporated Nightfall seems like one avenue for making use of this kind of mana, tho I could be wrong.
I also realize Warlocks have a built in Drain Life, but would have to be channeled, isn't nearly as effecient as the outside healing and could potentially take time away from valuable DPS'ing with other spells?
I'm fairly confident a Warlock will have some way to do more damage with 3163 mana then a druid could with 571.