Ultimus
12-22-2004, 06:50 AM
READ IT! They sound so fantastic I cannot wait for them to be implemented. Here is a link to the page: http://www.worldofwarcraft.com/pvp/battlegrounds.html
It really has some neat information. Here are some exerpts I picked out that I found interesting:
Lower-level players who wanted to contribute in other ways to the battle could also do so by undertaking PvP-related quests, such as capturing wolves or rams to provide mounts for cavalry charges, claiming a nearby mine and ferrying resources back to the main base to upgrade allied troops, or capturing enemy graveyards to lengthen the run back to the frontlines for revived adversaries.
Just when the pitched battle seemed to be stalemated, Alliance griffons appeared over the battlefield and began to lay waste to Horde players below, bringing another set of challenges to the battlefront.
The middle of the map is basically a hotbed of conflict. Off to one side is a freezing cave where ruthless ice trolls reside. Within this lair, we're placing some elite loot: gear that players will be dying to acquire. However, with such incredible loot comes commensurate danger, not only from the residents within, but also from opposing players who might also come searching for treasure. One of several key graveyards is also situated near the middle (more on graveyards later). On opposing sides of this middle are the forward base camps for the two sides, with the Stormpike camp in the north and the Frostwolf camp in the south. Each is led by a powerful captain: the first line of defense when trying to break through to the other side's base.
When the Battlegrounds debut, you will be able to collect quest loot and trophies off of players you kill.
There is more but that is just some things that really sparked in my eyes. I CANNOT wait for battlegrounds now after reading this. It is like TFC meets Warcraft meets MMORPGs!
It really has some neat information. Here are some exerpts I picked out that I found interesting:
Lower-level players who wanted to contribute in other ways to the battle could also do so by undertaking PvP-related quests, such as capturing wolves or rams to provide mounts for cavalry charges, claiming a nearby mine and ferrying resources back to the main base to upgrade allied troops, or capturing enemy graveyards to lengthen the run back to the frontlines for revived adversaries.
Just when the pitched battle seemed to be stalemated, Alliance griffons appeared over the battlefield and began to lay waste to Horde players below, bringing another set of challenges to the battlefront.
The middle of the map is basically a hotbed of conflict. Off to one side is a freezing cave where ruthless ice trolls reside. Within this lair, we're placing some elite loot: gear that players will be dying to acquire. However, with such incredible loot comes commensurate danger, not only from the residents within, but also from opposing players who might also come searching for treasure. One of several key graveyards is also situated near the middle (more on graveyards later). On opposing sides of this middle are the forward base camps for the two sides, with the Stormpike camp in the north and the Frostwolf camp in the south. Each is led by a powerful captain: the first line of defense when trying to break through to the other side's base.
When the Battlegrounds debut, you will be able to collect quest loot and trophies off of players you kill.
There is more but that is just some things that really sparked in my eyes. I CANNOT wait for battlegrounds now after reading this. It is like TFC meets Warcraft meets MMORPGs!