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View Full Version : If you haven't read the new Battleground preview...



Ultimus
12-22-2004, 06:50 AM
READ IT! They sound so fantastic I cannot wait for them to be implemented. Here is a link to the page: http://www.worldofwarcraft.com/pvp/battlegrounds.html

It really has some neat information. Here are some exerpts I picked out that I found interesting:


Lower-level players who wanted to contribute in other ways to the battle could also do so by undertaking PvP-related quests, such as capturing wolves or rams to provide mounts for cavalry charges, claiming a nearby mine and ferrying resources back to the main base to upgrade allied troops, or capturing enemy graveyards to lengthen the run back to the frontlines for revived adversaries.



Just when the pitched battle seemed to be stalemated, Alliance griffons appeared over the battlefield and began to lay waste to Horde players below, bringing another set of challenges to the battlefront.


The middle of the map is basically a hotbed of conflict. Off to one side is a freezing cave where ruthless ice trolls reside. Within this lair, we're placing some elite loot: gear that players will be dying to acquire. However, with such incredible loot comes commensurate danger, not only from the residents within, but also from opposing players who might also come searching for treasure. One of several key graveyards is also situated near the middle (more on graveyards later). On opposing sides of this middle are the forward base camps for the two sides, with the Stormpike camp in the north and the Frostwolf camp in the south. Each is led by a powerful captain: the first line of defense when trying to break through to the other side's base.



When the Battlegrounds debut, you will be able to collect quest loot and trophies off of players you kill.

There is more but that is just some things that really sparked in my eyes. I CANNOT wait for battlegrounds now after reading this. It is like TFC meets Warcraft meets MMORPGs!

Straem
12-22-2004, 10:17 AM
This still does not address the reason to PvP, it mentions nothing about controlling population in the battleground.

Sounds fun definitely. But if the rewards blizzard plans on implementing only involve the Battlegrounds that will be really disappointing.

Ultimus
12-22-2004, 03:20 PM
This still does not address the reason to PvP, it mentions nothing about controlling population in the battleground.

Sounds fun definitely. But if the rewards blizzard plans on implementing only involve the Battlegrounds that will be really disappointing.

I think it would be cool if NPCs spawned automatically to assist a side that is underpopulated. Sort of like a handicap system to help balance things out.

boris
12-27-2004, 12:41 AM
There is nothing "cool" about NPCs deciding PvP battles. Just limit the damn team sizes if there's a numbers imbalance.

I'm not to impressed by their battlegrounds details so far.

lapapaz
12-27-2004, 02:49 AM
Capped instancing, just cap off the teams and instance the zone seperately.

Example:

Alterac Valley Pop. Cap 100
Alliance Cap 50
Horde Cap 50

then whenever the zone fills up instance off another one and so on and so forth.

suisydl
12-27-2004, 03:41 PM
sounds good, but what happens if 50 people dont show up for one side or the other. or maybe 50 alliance show but 35 horde show for the 1st 30-40 minutes? what happens then?

Nisstyr
12-27-2004, 04:43 PM
I think it would be cool if NPCs spawned automatically to assist a side that is underpopulated. Sort of like a handicap system to help balance things out.

LIKE DOTA?!?!

Eltharion
12-27-2004, 05:16 PM
they do as for more as per population.... i dont think thats good, b/c extra for a lvl 30 or so char as opposed to a 60 char. It would be biased and make non 60's wanted in the instance.

Rekuul
12-27-2004, 06:15 PM
I think the ideal would be Raid group vs. Raid group.

-Rek

Wyvvy
12-27-2004, 09:11 PM
My PvP Battlegrounds:


Take Orgrimmar AH, and lock its doors with everyone in it locked inside. Take everyone from Ironforge AH and drop them into the locked Orgrimmar AH and let the battle begin!

of course neither side is informed of this event.

Selm
12-28-2004, 10:17 AM
awesome a npc marathon
i know i rly want npcs involved in gvg EVERY CHANCE I GET
5 ( + 2 wolves 4 rams 6 guards ) vs 5 ( + 4 spiders 6 frost trolls )

i dont see it being any good with npc interaction
shits annoying

itll be like booty bay trying to fight sum1 with a bunch of shit hitting you

then you /die and the other team is like yah wtfowned man we rolled you w/6 booty bay bruisers get some skills newb

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