View Full Version : Twin Emps questions
BarryManilow
05-15-2006, 09:28 PM
1) people are telling me there is some way for warriors to avoid that unbalanced strike completely? is that true or bs?
2) do u have warlocks tank the shadow guy the whole time? or just pull?
3) how much damage % wise do u usually average per teleport?
another other tips would be appreciated, cheers
Anduryondon
05-15-2006, 11:12 PM
1. bs, at least for us. But with 25% Dodge you have a high chance to avoid us
2. wl=500 sb + aggrospells , warrior tank=3000 dmg with bs for aggro, so what do you think is better?
3. Around 3-4%, 15 minutes=30 ports, = 3,3% dmg per port
1) Not that I know of but lots of shield blocking and a trigger finger on life giving / health pots is pretty useful. Also pre shielding before a port helps a lot.
2) The tank keeps aggro on the shadow bolting one for 1 or 2 bolts, close enough to keep aggro with out getting Arcaned, and backs away as the warlock spams searing pain to pull it off him. A really bad switch the tank will eat 3-4 shadow bolts. Most of the time its not more than 1 or 2.
3) I dont know the exact timing, I think you have 15 mintues to beat the encouter, so you can do the math. Your dps will probably go up a bit after 20% but you don't want people pulling aggro with crazy executes so slow and steady is best. Warlock dots are pretty good for this.
We have two warriors and sometimes a hunter assigned to pick up the big bugs with most of the mages dpsing the bugs. Keep a priest assigned to the melee running back and forth to keep them topped of so they don't get gibbed by an unbalancing if they happen to catch one. Everyone needs to keep an eye out for exploding bugs / blizzards and move fast. Generally the warlock tanking will call when he feels it is ok for the mages to put on some dps. I assume when he gets a PI a couple of crits or a string with no resists.
I am pretty sure we have had at least two wipes and some close calls from over zelous mages pulling at 1%, so don't let that happen.
Good luck.
^Deman
05-16-2006, 02:18 AM
1:bs hes doing it all the time
2: we use 2 tanks ,lock just for the pull
3:we are happy if get 4-5% befor the port
locks and mages with fetish of the sandraver or using low rank spells do dmg/dot and use atleast 3-4 rouges and 3-4 dmg warris +hunters for the melee,do in every melee group a hunter bcz of fast run speed between the ports
and do a bug group of 2 tanks a hunter ,mage and some healing
p.s tell everyone to take aoe spells out of their action bars,no mistake is acceptable and leads in moust cases to wipe
bierbaum
05-16-2006, 09:08 AM
i resisted unbalancing as a orc warrior once :O
^Deman
05-16-2006, 11:15 PM
unbalancing strike is a physical attack you can dodge or parry it but not resist
bierbaum
05-17-2006, 06:09 AM
was a combatlog bug just checked :(
Carnie
05-20-2006, 12:33 AM
Twin Emps are a real challenge...because the fight lasts 15 minutes and that is enough time to wear the hampster out that is generating the power to keep the server online. 25% of the time lately my guild wipes on Emps due to the server bogging down.
BarryManilow
05-21-2006, 05:23 PM
good tips guys, thanks. we got to 19% about to work on em some more. just need to crank that dps up...enrage hit me for 11k lol
Powered by vBulletin® Version 4.1.9 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.