Bangali
05-10-2006, 03:33 PM
couple items starting to surface. enjoy~
Ring of Redemption (Paladin)
16 stam,
16 int,
37 healing,
6mana/5sec.
Set Bonuses:
-increases amount healed by Judgement of Light by 20,
-reduces CD on Lay on Hands by 12 min,
-Flash of Light and Holy Light spells have a change to imbue your target with Holy Power (additional holy crit for spells on that target?)
-cleanse spell also heals the target for 100 health.
Frostfire Circlet:
108 Armor
22 sta
23 int
12 spi
+33 spell damage
+1% spell hit
+2% spell crit
Frostfire Ring:
10 sta
10 int
+30 spell damage
+1% spell crit
Set bonuses:
-Reduce Cooldown of Evocation by 1 min
-Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by 35 for 30 sec.
-Your damage spells have a chance to cause your target to take up to 200 increased damage from subsequent spells.
-Your damage spells have a chance to displace you, causing the next spell to generate no threat.
Bonescythe Helm
224 Armor
+29 Stamina
+30 Agility
+28 Strength
Improves your chance to hit by 2%.
Increases your chance to get a critical strike by 2%
Bonescythe Ring
30 Agi
10 Sta
+1% to-hit
Set bonuses:
-Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
-Your Backstab, Sinister Strike, and Hemmorhage critical hits cause you to regain 5 energy.
-Reduces threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
-Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Dreamwalker Headpiece
205 armor
25 sta
31 int
20 spi
Increases healing by 59.
Set:
-Your Rejuvenation ticks have a chance to restore 60 mana, 8 energy, or 2 rage to your target.
-Reduces the mana costs of your Healing Touch, Regrowth, Rejuvenation, and Tranquility spells by 3%.
-Your initial cast and Regrowth ticks will increase the maximum health of your target by up to 50, stacking up to 7 times.
-On Healing Touch critical hits, you regain 30% of the mana cost of this spell.
Fearless Breastplate
1027 Armor
44 stam
21 str
14 def
1 dodge
1 hit
Ring of the Dreadnaught (warrior)
27 sta
+1% Dodge
+10 Defense
Set;
-Increases damage done by Revenge by 75.
-Improves chance to hit with Taunt and Challenging Shout by 5%
-Improves chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
-When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.
Faith Helm:
122 Armor
+25 Stamina
+24 Intellect
+29 Spirit
Classes: Priest
Requires Level 60
Equip: Increases healing done by spells and effects by up to 89.
Equip: Restores 7 mana per 5 sec.
Gloves of Faith:
83 Armor
16 Sta
21 Int
22 Spi
+40 Healing
Set:
-Reduces the mana cost of your Renew spell by 12%.
-On Greater Heal critical hits, your target will gain Armor of Faith, absorbing up to 500 damage.
-Reduces the threat from your healing spells.
-Each spell you cast can trigger an Epiphany, increasing your mana regeneration by 24 for 30 seconds.
Plagueheart Ring:
24 Sta
+29 spell damage
Set:
-Reduces cooldown and delay on Curse of Doom by 10 seconds.
-Your Shadow Bolts now have a chance to gain Vampirism against targets affected by Corruption, healing you for 270 to 330.
-Your spell critical hits generate 50% less threat.
-Reduces health cost of your Life Tap by 12%
Ring of Redemption (Paladin)
16 stam,
16 int,
37 healing,
6mana/5sec.
Set Bonuses:
-increases amount healed by Judgement of Light by 20,
-reduces CD on Lay on Hands by 12 min,
-Flash of Light and Holy Light spells have a change to imbue your target with Holy Power (additional holy crit for spells on that target?)
-cleanse spell also heals the target for 100 health.
Frostfire Circlet:
108 Armor
22 sta
23 int
12 spi
+33 spell damage
+1% spell hit
+2% spell crit
Frostfire Ring:
10 sta
10 int
+30 spell damage
+1% spell crit
Set bonuses:
-Reduce Cooldown of Evocation by 1 min
-Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by 35 for 30 sec.
-Your damage spells have a chance to cause your target to take up to 200 increased damage from subsequent spells.
-Your damage spells have a chance to displace you, causing the next spell to generate no threat.
Bonescythe Helm
224 Armor
+29 Stamina
+30 Agility
+28 Strength
Improves your chance to hit by 2%.
Increases your chance to get a critical strike by 2%
Bonescythe Ring
30 Agi
10 Sta
+1% to-hit
Set bonuses:
-Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
-Your Backstab, Sinister Strike, and Hemmorhage critical hits cause you to regain 5 energy.
-Reduces threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
-Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Dreamwalker Headpiece
205 armor
25 sta
31 int
20 spi
Increases healing by 59.
Set:
-Your Rejuvenation ticks have a chance to restore 60 mana, 8 energy, or 2 rage to your target.
-Reduces the mana costs of your Healing Touch, Regrowth, Rejuvenation, and Tranquility spells by 3%.
-Your initial cast and Regrowth ticks will increase the maximum health of your target by up to 50, stacking up to 7 times.
-On Healing Touch critical hits, you regain 30% of the mana cost of this spell.
Fearless Breastplate
1027 Armor
44 stam
21 str
14 def
1 dodge
1 hit
Ring of the Dreadnaught (warrior)
27 sta
+1% Dodge
+10 Defense
Set;
-Increases damage done by Revenge by 75.
-Improves chance to hit with Taunt and Challenging Shout by 5%
-Improves chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
-When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.
Faith Helm:
122 Armor
+25 Stamina
+24 Intellect
+29 Spirit
Classes: Priest
Requires Level 60
Equip: Increases healing done by spells and effects by up to 89.
Equip: Restores 7 mana per 5 sec.
Gloves of Faith:
83 Armor
16 Sta
21 Int
22 Spi
+40 Healing
Set:
-Reduces the mana cost of your Renew spell by 12%.
-On Greater Heal critical hits, your target will gain Armor of Faith, absorbing up to 500 damage.
-Reduces the threat from your healing spells.
-Each spell you cast can trigger an Epiphany, increasing your mana regeneration by 24 for 30 seconds.
Plagueheart Ring:
24 Sta
+29 spell damage
Set:
-Reduces cooldown and delay on Curse of Doom by 10 seconds.
-Your Shadow Bolts now have a chance to gain Vampirism against targets affected by Corruption, healing you for 270 to 330.
-Your spell critical hits generate 50% less threat.
-Reduces health cost of your Life Tap by 12%