View Full Version : New warrior build ??????
mfzmm
12-21-2004, 03:52 PM
I am currently an Arms warrior and with ms nerfed im wondering how good berserker stance and def stance are gonna be
Def stance is as crappy as it was before
Zerker is ok but Bloodthirst is still not worth it (this talent is so sad ;D )
Arms to ms + fury still the best
mfzmm
12-21-2004, 04:53 PM
so basically i should just copy indal? :P
Landogarner
12-21-2004, 05:33 PM
I agree, thinking for yourself is highly overrated. :roll:
mfzmm
12-21-2004, 07:02 PM
sarcasm? no? lol whatever...
thinking for myself at lvl 60 is very hard for me cuz ive never experienced any of the end game quests and dont know what to expect, currently i feel like my build is shitty (i geuss we all do) and am looking for something better.
i also have another question.. why would indal put 5 points into tactical mastery?
kernel16
12-21-2004, 09:21 PM
wars = dead
reroll and maybe blizz will get the msg.
Firecrak
12-21-2004, 09:33 PM
Already on it kernel....sad, i love my warrior, but ffs what is the point of playing the most gimped class when the damn dev's don't even want to listen.
Renton
12-21-2004, 10:01 PM
got my 17 warrior Rentoni, hes still fun cause im not high enough to be pissed.. anyways, heres my template:
Arms Talents (20 points)
Deflection - 5/5 points
Increases your Parry chance by 5%.
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.
Improved Charge - 2/2 points
Increases the rage generated by your Charge ability by 6.
Tactical Mastery - 3/5 points
You retain up to 15 of your rage points when you change stances.
Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
Impale - 2/2 points
Increases the critical strike damage done by your abilities in Battle, Defensive, and Berserker stance by 20%.
Fury Talents (31 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Improved Demoralizing Shout - 5/5 points
Increases the attack power reduction of your Demoralizing Shout by 25%.
Unbridled Wrath - 3/5 points
Gives you a 24% chance to generate an additional Rage point when you deal melee damage.
Piercing Howl - 1/1 point
Causes all enemies near the warrior to be dazed for 6 seconds.
Blood Craze - 3/3 points
Allows 15% of your Health regeneration to work during combat for 20 seconds after being the victim of a critical strike.
Enrage - 5/5 points
Gives you a 40% melee damage bonus for 4 swings any time you are the victim of a critical strike.
Improved Execute - 2/2 points
Reduces the Rage cost of your Execute ability by 5.
Death Wish - 1/1 point
When activated, increases your melee damage by 20% and makes you immune to fear, but lowers your defense against all types of damage by 20%. Lasts 30 seconds.
Flurry - 5/5 points
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
Bloodthirst - 1/1 point
Activates after dealing a killing blow. Your next melee weapon attack deals a 100% increased damage.
Protection Talents (0 points)
None
Please don't say... NO MS?!?! WTF!, or anything like that, im trying a non-ms build, i like the fury talents better than some of the ending ones in arms... P.S. I only get peircing howl cause i hear its a must have.
Thanks,
-Renton
If Onyxia hasnt been defeat in a year, maybe then warrior gets unnerfed again.
keboman
12-22-2004, 07:16 AM
Maybe I'm alone here, but overall I really like the changes.
edit: I use indal's posted build but with 1 less deflection and anger management.
Bloodthirst - 1/1 point
Activates after dealing a killing blow. Your next melee weapon attack deals a 100% increased damage. Not worth a point !
THis talent is so crappy i cant find words to describe it.
Remorseless attacks is 100 times better and its a tier1 rogue talent SOOOOO SAD
keboman
12-22-2004, 07:36 AM
I think they should change it to the next skill that does damage gets a 100% bonus, then it'd be nice ;)
It works already like u said i think
U kill a mob and if u start with ms ur ms will do 100% more dam but its still crap!!
If u kill blackrock orcs in Burning steppes with lvl 60 they will do too much damage cause we dont kill fast enough even with a dps build.
U can kill maybe two in a row then ur low on health.
ANother Bloodthirst improvement :
100% increased damage with ur next attack
and ull get the damage as health points back. SOme kind of lifeleech
Straem
12-22-2004, 10:49 AM
I have grouped with Landogarner for many levels. I do not feel warriors are absolute crap. That guy does things that amazes me.
You want to reroll go ahead. However, I am a firm believer the class is only as good as the player behind it. These nerfs ARE ridiculous, but I wouldn't give up if you love your warrior, stay with it. Think about it, The warrior is a staple of the fantasy Genre, how can Blizzard not fix it? What are you going to make? A Rogue? A Shaman? A hunter? These classes seem to get the most whines:/ And we all know what that leads too.
Now I am not flaming anyone who wants to reroll, but consider this...Who will tank for you if there are no warriors? (insert arguments about how a shaman can hold aggro here). It's your dollar I know, play what is fun.
keboman
12-22-2004, 10:51 AM
Where are the nerfs? Mortal Strike doesn't take all the rage when it misses now, and the average damage is about the same. This patch IMPROVED the warrior.
Landogarner
12-22-2004, 01:09 PM
<3 for my healbot ;)
Straem
12-22-2004, 01:53 PM
Stfu and hit stuff Lando!
Hellhammer
12-22-2004, 05:33 PM
I agree with Straem. My guild was surprised I wanted to continue playing a warrior after we were all present during the beta nurfs, but I really like playing as a warrior and I will continue to do so.
I believe that warriors take a vast amount of skill (which I am not up to par yet) concerning MMORPGs because there is so much micromanagement that goes into being a warrior. I don't think Blizzard will make any radical changes that will improve warriors all that much.. I am not expecting nor hoping for that.
My current dilemma is whether to go for Flurry or Mortal Strike. The way my current build is heading I can go for Flurry with 3/5 points or just go all the way in arms and get the MS. I hate dilemmas. :(
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