View Full Version : The critical Strike warrior...
Aradorn
12-20-2004, 07:51 PM
Fury Mastery
Cruelty Rank 5
Improved Demoralizing Shout Rank 5
Unbridled Wrath Rank 5
Enrage Rank 5
Improved Slam Rank 5
Fury Total: 25
Arms Mastery
Deflection Rank 5
Improved Rend Rank 3
Tactical Mastery Rank 5
Improved Overpower Rank 2
Deep Wounds Rank 3
Impale Rank 2
Axe Specialization Rank 5
Sweeping Strikes Rank 1
Arms Total: 26
roughly 20% or so crit strike chance on normal hits which will lead up to using slams /overpowers when needed...
its just a rough template, let me know what ya think
(1h and 2h axes used with this build)
Sintor
12-20-2004, 08:34 PM
I think it's too diverse, all things considered. You go far into each tree, but you don't pick up any of the real "heavy hitters" of either. Neither mortal strike nor flurry, both of which are pretty much the "trump cards" of the two trees.
Aradorn
12-20-2004, 09:30 PM
why with the MS nerf, it isnt worth the 30 rage... My targets will be dead quick enough in pvp not to need healing (anyone thats ever faced TSP in PVP will know we are strict focus fire groups with heavy dmg)
I can deal more dmg with 2 slams than i ever would with 1 MS
Now with flurry, the question i ask is, what happens when i get a critical strike within the 3 increased swings? Does the counter reset? If so then yes it would be worth jumping down and getting it and possibly skipping improved slam...
even then I probably wouldnt go much further. The essence of this build is to have large dmg hits (based off crit strikes) that when coming from 2 or 3 warriors will drop just about any class within a few hits.
Now I really wont know how this template does in full scale pvp combat until i get 60 and so does the rest of TSP but I do have a good feeling that this maybe a viable pvp template when paired with the right classes
I would definately go with +AGI gear when i can over the standard +str gear...
anyways thought id post here and let it get critiqued
Sintor
12-20-2004, 09:51 PM
MS is still worth 30 rage, you'll just have to wait to see.
You may perform two slams for the same rage as my mortal strike, but I'm also mobile and not affected by channeling woes.
Yes, the counter for flurry resets every new critical strike. You could theoretically chain into infinity with a 34% crit rate.
+Agi gear over +Str gear is not necessarily a good thing. You begin to negate your base dps (and thereby lowering critical damage on the whole) when you lose too much Str. The trick would be a balance of +crit% gear and instance gear featuring str/agi/sta. As an orc with axe spec and several +Crit items, I built the rest of a set on "Of the Monkey" and found that by losing so much str, my natural crits were not doing too much more damage than my natural hits with my str pumped all the way up. Another thing about having a heavy crit% is that MS + Impale + Enrage + Crit is still going to be the big dog for one-hit damage.
To each their own I suppose, nothing wrong with the template, just a few more factors to consider.
Aradorn
12-20-2004, 10:52 PM
so you dont think the MS nerf will hurt warriors that bad in the end???
and with improved slam the channel time would onl be half a second but yeah i can see where that would be a pain in the ass...
hmm
lots to think about
Sintor
12-20-2004, 10:56 PM
It's been "nurfed", it goes from 1.5 seconds down to 1 second now instead of .5
:/
Aradorn
12-21-2004, 12:47 AM
thats right forgot lol
so yeah improved slam looks like a waste... hmmm
Hellhammer
12-21-2004, 11:41 AM
That build looks like the one I am going for currently, minus the Improved Slam. All in all, I will probably still end up getting Mortal Strike... but I am also looking into Flurry on the Fury end of the spectrum.
My current build at lvl 38 is this:
5/5 Deflection
3/3 Improved Rend
2/2 Charge
5/5 Tactical Mastery
2/2 Improved Overpower
3/3 Deep Wounds
2/2 Impale
1/5 Booming Voice
5/5 Cruelty
1/5 Improved Demoralizing Shout
Aradorn
12-21-2004, 01:17 PM
if your critical strike chance is high enough, then you might end up doing lots of dmg with MS still. But, with flurry you could take something like the 3.7 delay weapon and bring it down to 2.59 which is pretty damn fast for a 2 hander.
Im probably gonna go ahead and do MS (after i put 5 points into cruelty) and do some tests..
Ellestar
12-21-2004, 03:58 PM
Yes, the counter for flurry resets every new critical strike. You could theoretically chain into infinity with a 34% crit rate.
No, with 34% crit rate you have a (1-0.34)^3=0.287 chance that you'll not get a crit in the next 3 hits.
Fury Mastery
> Booming Voice Rank 1 / 5
> Cruelty Rank 5 / 5
> Improved Demoralizing Shout Rank 5 / 5
> Piercing Howl Rank 1 / 1
> Blood Craze Rank 3 / 3
> Enrage Rank 5 / 5
Fury Total: 20
Arms Mastery
> Deflection Rank 5 / 5
> Improved Rend Rank 3 / 3
> Improved Charge Rank 2 / 2
> Tactical Mastery Rank 5 / 5
> Improved Overpower Rank 2 / 2
> Deep Wounds Rank 3 / 3
> Impale Rank 2 / 2
> Axe Specialization Rank 5 / 5
> Sweeping Strikes Rank 1 / 1
> Improved Hamstring Rank 2 / 2
> Mortal Strike Rank 1 / 1
Arms Total: 31
This is supposed to be a Dual-Wielding Axe-user who should crit as much as possible.
Cruelty, 5 % more chance to crit, which is imo a great talent, atleast for this build.
Improved Demo Shout is for Peircing Howl which is a talent you can't be without.
Blood Craze is better than Cleave and Battle Shout and only specced in it to get Enrage which helps alot.
To the Arms spec.
Deflection, 5 % more chance to parry which is important since I have no shield and 2 weapons.
Imp. Rend is to get Deep Wounds which is really good since I will crit alot.
Charge is a can't be without.
Overpower is a great skill and 50% more chance to crit for 2 talent points is great.
Impale increases the damage done with my crits which is probably the most important talent :x.
Axe Spec. gives more crits and for this build that is great.
Sweeping Strikes is good for crowd control.
And at last but not least Mortal Strike. With the dual-wielding the specified dmg boost it will help more for the fast-hitting weapons such as one-handed axes. And with 2 weapons I will get alot of rage to use for MS.
Well, it's late here in Sweden atm and I'm really tired so I blame that for my bad english.
I would like some comments on this build and what to change to make it better etc.
Kakarot
12-21-2004, 06:21 PM
I would spent 4 or even 5 points in Unbridled Wrath instead of 3 in Blood Craze and 1 in Booming voice, if you want to go dual wield. For MS switch to a slow 2h Axe to max the damage, then back to dual wield.
Hmm, does Unbiddled Wrath only give 1 rage?
Hellhammer
12-22-2004, 05:51 PM
I would spent 4 or even 5 points in Unbridled Wrath instead of 3 in Blood Craze and 1 in Booming voice, if you want to go dual wield. For MS switch to a slow 2h Axe to max the damage, then back to dual wield.
Dual weild is terrible.. and Unbridled Wrath only gives you a percentage chance to get those rage points. I have to disagree.
Powered by vBulletin® Version 4.1.9 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.