RubiksCube
02-27-2006, 06:20 AM
I'm currently playing around with an idea of a semi Combat Dagger Built.
The idea is similar to the 21/8/22 built, but instead of going deep into subtlety getting some points in combat instead.
Basically fix points for this built are 21 Assassination, 14 Combat, 13 in Subtlety ( http://www.wowhead.com/talent/?iIe0ox0oZGcxzZ0xx0h ), so you get Riposte and 5% Parry, which helps a ton against Warriors and other rogues. (Many Warriors don't expect to be disarmed by a dagger rogue and even if they use Strongholds/Death Grips/Weapon Chain) Parry is 100% Damage Mitigation without having to worry about overpower.
So basically, my question is, where to put the last 3 points (fill up Remorseless and getting 1 Point in either murder or ghostly strike, or getting 1 point in precision and getting Improved Kick).
And of course I'm open to flames and racial slurs for being a total noob even suggesting a built like this.
The idea is similar to the 21/8/22 built, but instead of going deep into subtlety getting some points in combat instead.
Basically fix points for this built are 21 Assassination, 14 Combat, 13 in Subtlety ( http://www.wowhead.com/talent/?iIe0ox0oZGcxzZ0xx0h ), so you get Riposte and 5% Parry, which helps a ton against Warriors and other rogues. (Many Warriors don't expect to be disarmed by a dagger rogue and even if they use Strongholds/Death Grips/Weapon Chain) Parry is 100% Damage Mitigation without having to worry about overpower.
So basically, my question is, where to put the last 3 points (fill up Remorseless and getting 1 Point in either murder or ghostly strike, or getting 1 point in precision and getting Improved Kick).
And of course I'm open to flames and racial slurs for being a total noob even suggesting a built like this.