View Full Version : Nurfed: About your stance on PvE/PvP
AzouN
10-15-2005, 07:03 PM
Hi there :)
I usually don't go into questioning other players that I don't really know as to their reasons to play the game they do, the way they do it. But lately, having followed these boards and Nurfed from a spectator point of view, I must say I'm slightly puzzled.
The impression I got when I first read the pages of this site, I loved it all, and I still do. Mainly because everything was more or less centered around PvP and builds/gear/playstyle and tips and tricks and whatnot regarding PvP. Good players in a forum filled with mostly competent people, debating the classes and their strenghts and weaknesses in PvP and so on. I got the impression that Nurfed is a very competent and "professional" PvP guild. One that you could count on would rock any server more or less. Not saying that you don't - just seems it's in other ways than what seemed to be your intentions and your reasons to game.
Lately, again following the progression of threads and comments on these by Nurfed members, I've come to realize that you MUST be very very PvE oriented these days. You developed the ZG guide before a lot of guilds even got down there, you've downed Nefarion only a week or two after the world wide first, you're downing the new raid dragons and so on. Was actually Khalaio's post about the dragons that got me started writing this thread:
well if youre alliance archimonde, and we need the gear for the next raid duengeon.... never ^^
It doesn't sound much of a "PvP for life" spirit to me. Has Nurfed gone carebearish?! o_O :)
This is not a rant or an attack at Nurfed or any Nurfed members or nothing, just a "fanboy" since CB who's at a loss trying to figure out why a guild, by some considered "the" PvP guild, is suddenly so all hyped about epics, new raid dungeons and PvE guides and whatnot when there's alliance to kill :)
// Azoun
Khalaio
10-15-2005, 07:08 PM
the PvP in WoW is pretty horrible, i really just play WoW because this is where the guild is at, when we arnt doing a guild function i play BF2 or SB
quite afew others are also playing side games for their PK fixes since WoW is unfortunatly all about PvE....the PvP aspect was added at the last minute
Protagonist
10-15-2005, 07:08 PM
WoW is a PvE game.
Nuff said
AzouN
10-15-2005, 07:13 PM
Did you give AB a shot? I agree that they doomed outdoor PvP by instancing it, the honor system is bollox, the rewards in PvE are far too strong compared to PvP rewards etc etc - but actually, guild vs guild AB is very intense and lots of fun. But you're probably all far more experienced with MMO PvP than myself, having played AO (PvE game mostly too) for 3 years before WoW, so I guess you know that WoW PvP isn't very good compared to previous MMO's or smth in the likes.. Why exactly does the PvP suck though?
Sypher
10-15-2005, 07:40 PM
Did you give AB a shot? I agree that they doomed outdoor PvP by instancing it, the honor system is bollox, the rewards in PvE are far too strong compared to PvP rewards etc etc - but actually, guild vs guild AB is very intense and lots of fun. But you're probably all far more experienced with MMO PvP than myself, having played AO (PvE game mostly too) for 3 years before WoW, so I guess you know that WoW PvP isn't very good compared to previous MMO's or smth in the likes.. Why exactly does the PvP suck though?
Queues for archimonde-horde are terrible. 45 mintues for an AB game gets a little frusturating.
No penatly for death kind of takes away from it too. All you lose in a pvp death is a corpse run. Hard to build grudges when they aren't looting you/penalizing you with xp/gold/whatever.
There is pvp in wow, its just extremely hard to find(and most of the time down right non-existant) :\
Istari
10-15-2005, 07:54 PM
These guys were the best horde had to offer in beta at pvp, their 5v5 teams could really hold their own against anyone. If they really wanted to dominate the current BG pvp ranking I'm sure they could - but then like stated in this thread that doens't appeal to them. The ranking don't really determine whos the best, its just who has the most time.
Savor
10-15-2005, 09:05 PM
Roaming made the truly "skilled" players shine, I'll never forget early Archimonde days. Even after the honor system released.. roaming was still alive and kicking. Battlegrounds came out, all was well, we formed a tight 10 for WSG that played together everyday and only lost (once?) due to a 4 Judge's Gavel team, haha. We (Nurfed) were, and are the team to beat. Unfortunately, it just doesn't feel like it used to for a lot of us.
Archimonde PvP died when WSG became extinct, argue it and you'd be wrong.
p.s. moto is gay
I can't speak for everyone but I know that I love PvP and always will, though over time the PvE in this game has certainly grown on me. I miss the outdoor 'roaming' PvP but I really enjoy AB. I don't think i'll ever play an exclusive PvP or PvE game again, a game with just one or the other gets boring after awhile.
Grukdar
10-16-2005, 05:24 AM
You guys lost to Vicious Cycle when wsg was released on test :(
Soruss
10-16-2005, 08:18 AM
Everyone who plays WoW is a carebear.
Savor
10-16-2005, 08:51 AM
You guys lost to Vicious Cycle when wsg was released on test :(
Uh, no. We didn't have any arranged 10v10's the first time WSG was available for play. Sorry to inform you, beating 3-4 of our members in combination with a pug isn't a win. If you care to set something up for the next Test server, I'd be happy to.
Sorry if I seem rude, but it's pretty fucking dumb to come on a guild board boasting about a "win" that didn't even consist of more than (4?) Nurfed and a pack of functioning retards. :)
SAVOR IS EMOANGST!
But in all seriousness..... i fucking loved PVP in WoW before BG's. Specifically before AV came into full swing. Grabbing the other 4 guys you run with and just roaming Searing > BRM > Steppes > BRM > Searing > BRM > Steppes, etc for hours on end, and getting fights non stop was the fucking best. That was were true PVP skill shone in this game. Sigh, the memories of seeing a 15man UBRS group... saying what the fuck, do it, charging in, and killing all of them with your 5.
I hate AV. It seriously ruined PVP on archimonde. I liked WSG, it was pretty enjoyeable, but when people realized that they can maximize CP grinding in AV and WSG's stopped pooping up at all... sigh.
morrison
10-16-2005, 09:02 AM
uro is right
and also a faggot
WindiaN
10-16-2005, 09:37 AM
roaming was fun when it was out but i remember when that was out, everybody was bored of it and the feeling was that we were all waiting for battlegrounds.
i always had the most fun in that kargath pass and mindcontrolling newbies and alts off of freewind post and then bringing out the mains and mindcontrolling them off too. And then I'd levitate off to a ledge /dance and hearth in front of 30 angry players
Soruss
10-16-2005, 10:30 AM
I hate AV. It seriously ruined PVP on archimonde. I liked WSG, it was pretty enjoyeable, but when people realized that they can maximize CP grinding in AV and WSG's stopped pooping up at all... sigh.
Agreed.
*crosses fingers* Outdoor objectives might bring some of this back. But then again, it might just recreate SS... WoW's death system sucks the big one for PvP. Rezzing at your corpse... wtf is with that.
LaughinMan
10-16-2005, 11:06 AM
Everyone who plays WoW is a carebear.
WORD !
The sad thing is, although the game is labeled a pve game because it lacks competitive pvp, the game also lacks competitive pve!
It makes you wonder if it would just be better playing a competitive pve game instead of WoW even though you play games for pvp.
I'm an official orgrimmar idler.
No kidding Ziot. WoW has finally made me realize how lameass non competitive PvE can be when everything of any importance is instanced. I had a lot more fun in EQ, just because I knew when we killed something we were taking it away from the other guilds on the server. In retrospect, fighting with other guilds for content was what I enjoyed most out of that game. /rude Indalamar!!
My only real enjoyment in wow came after the honor patch when 5-6 new 5 man teams started roaming plaguelands, it was the most fun I've ever had in this game. But that all went away when battlegrounds were released. For some reason flag capture stuff just doesn't do it for me. :(
Trixx
10-16-2005, 03:06 PM
Coming from another server means you've checked out our rankings. Unfortunately, those are not a measure of skill, but rather patience and wasted queue time (at least for horde).
When we do play ab, and wsg, we'll perform better than any high warlord on our servers. It's unfortunate, but there's absolutely no risk or reward in this lame pvp server. And any reward worth obtaining such as the rank 14 weapons are simply not worth the grind. Have you any idea how much time people spend to get that? I'm on ALOT and even I find it pathetic...
There's nothing motivating about pvp, that's all. At least pve'ing gets us shiny epics (reward) for our durability hits (risk). We've run out of competition on our server, blizzard has carebeared the fuck out of the honor system. Now if you lose by a little bit you get almost as much honor as the winning team. Now the only risk to pvp'ing is completely gone (time). There's nothing more carebear than farming AV/AB - you're doing it for epics after all, right?
We also have a population imbalance that largely favors alliance. Whereas they get in instantly, horde must wait 15-30 minutes for a single game, and when playing as a team, that's 30minutes of waiting for 5minutes of enjoyment?
http://webperso.easyconnect.fr/triex/3secondqueues%5Bdivx%5D.avi
The bloodthirsty mentality you're expecting from us doesn't exist. No one enjoys killing the same people over and over, and over without any reason... It gets monotonous, you don't feel like you accomplish, or gain anything.
Think about it, what is pvp? The only thing there is, is killing. No real objectives that might give us satisfaction without boring the fuck out of us after doing it 100 times. These problems of queue, lack of risk/reward, are all in blizzard's face. It's no secret that people are unhappy with the pvp system, but instead of working to reshape that aspect of wow, they just add new battlegrounds, new purples...All that does is kill other battlegrounds and cause people to want to "pvp efficiently". Back in the warsong gulch days, we got afk'd out on a lot, you know why? Because they have a cp quota they want to meet. There needs to be rewards for winning, and winning EVERYTHING, with organized teams vs organized teams. Blizzard can do something as simple as make weekly tournaments with brackets that gives much much more cp than winning regular games, only then will the real warlords rise.
AV is hanging at 0-1 games on our servers, whereas wsg is constantly dead. Imagine they had switched the rewards from av with wsg? We'd still be playing that.
I'll end this post on a not so negative note about why we still play, despite the disappointing pvp system. The pve is kinda fun, the outdoor raid mobs are kinda fun, getting purples is kind of fun, the game does have potentia, and yes, even the pvp is kind of fun if I don't mind queues. At this point, I'll drop this game in a heartbeat for something better, but this is keeping us busy, does have its good and bad, and certainly has a lot of potential...Hopefully with time, blizzard will learn from their mistakes, and do what's needed.
Grukdar
10-16-2005, 03:47 PM
You guys lost to Vicious Cycle when wsg was released on test :(
Uh, no. We didn't have any arranged 10v10's the first time WSG was available for play. Sorry to inform you, beating 3-4 of our members in combination with a pug isn't a win. If you care to set something up for the next Test server, I'd be happy to.
Sorry if I seem rude, but it's pretty fucking dumb to come on a guild board boasting about a "win" that didn't even consist of more than (4?) Nurfed and a pack of functioning retards. :)
Haha, I didn't mean to invoke the wrath of Savor :P Just I heard on the grapevine that VC beat you guys when wsg was released, And I didn't find it out of the realm of possibility because they are one of the best alliance guilds going around. And if you looked at my sig you would notice that I'm horde :wink:
evilution
10-16-2005, 04:28 PM
clift notes?
Othelol
10-16-2005, 04:28 PM
Coming from another server means you've checked out our rankings. Unfortunately, those are not a measure of skill, but rather patience and wasted queue time (at least for horde).
When we do play ab, and wsg, we'll perform better than any high warlord on our servers. It's unfortunate, but there's absolutely no risk or reward in this lame pvp server. And any reward worth obtaining such as the rank 14 weapons are simply not worth the grind. Have you any idea how much time people spend to get that? I'm on ALOT and even I find it pathetic...
There's nothing motivating about pvp, that's all. At least pve'ing gets us shiny epics (reward) for our durability hits (risk). We've run out of competition on our server, blizzard has carebeared the fuck out of the honor system. Now if you lose by a little bit you get almost as much honor as the winning team. Now the only risk to pvp'ing is completely gone (time). There's nothing more carebear than farming AV/AB - you're doing it for epics after all, right?
We also have a population imbalance that largely favors alliance. Whereas they get in instantly, horde must wait 15-30 minutes for a single game, and when playing as a team, that's 30minutes of waiting for 5minutes of enjoyment?
http://webperso.easyconnect.fr/triex/3secondqueues%5Bdivx%5D.avi
The bloodthirsty mentality you're expecting from us doesn't exist. No one enjoys killing the same people over and over, and over without any reason... It gets monotonous, you don't feel like you accomplish, or gain anything.
Think about it, what is pvp? The only thing there is, is killing. No real objectives that might give us satisfaction without boring the fuck out of us after doing it 100 times. These problems of queue, lack of risk/reward, are all in blizzard's face. It's no secret that people are unhappy with the pvp system, but instead of working to reshape that aspect of wow, they just add new battlegrounds, new purples...All that does is kill other battlegrounds and cause people to want to "pvp efficiently". Back in the warsong gulch days, we got afk'd out on a lot, you know why? Because they have a cp quota they want to meet. There needs to be rewards for winning, and winning EVERYTHING, with organized teams vs organized teams. Blizzard can do something as simple as make weekly tournaments with brackets that gives much much more cp than winning regular games, only then will the real warlords rise.
AV is hanging at 0-1 games on our servers, whereas wsg is constantly dead. Imagine they had switched the rewards from av with wsg? We'd still be playing that.
I'll end this post on a not so negative note about why we still play, despite the disappointing pvp system. The pve is kinda fun, the outdoor raid mobs are kinda fun, getting purples is kind of fun, the game does have potentia, and yes, even the pvp is kind of fun if I don't mind queues. At this point, I'll drop this game in a heartbeat for something better, but this is keeping us busy, does have its good and bad, and certainly has a lot of potential...Hopefully with time, blizzard will learn from their mistakes, and do what's needed.tl;dr
syndt
10-16-2005, 04:28 PM
in before ban
Nisstyr
10-16-2005, 04:32 PM
what server are they on, i'll go find them and we can do a real wsg game next test cycle
Soruss
10-16-2005, 04:48 PM
3 easy (not so easy) things to fix WoW's PvP.
1) Remove AV/AB/WSG.
2) Remove MC/BWL/ZG/Onyxia.
3) Add non-instanced zones with phat lewt.
(I lied) 4) Fix the fucking death system. If I kill you then you should have to run your ass back here and not get a free chance to gank me when I can't see you.
Grukdar
10-16-2005, 04:56 PM
They were on the frostwolf server, but have recently transfered over to frostmane, Their website is www.teamvc.us
And PLEASE fraps a showdown if it happens, it would be totally sick :D
Trixx
10-16-2005, 05:02 PM
clift notes?
http://webperso.easyconnect.fr/triex/3secondqueues%5Bdivx%5D.avi
Nurfed A team will own most anyone in the game. As "skilled" as anyone in this game, superior Horde racials, and generally better gear.
Axon
<Bedlam>
Archimonde
kyliejennings
10-17-2005, 05:34 AM
wow is the best pvp game imo.
Jedus
10-17-2005, 06:05 AM
Fucking shamans. :evil:
Anduryondon
10-17-2005, 08:18 AM
Coming from another server means you've checked out our rankings. Unfortunately, those are not a measure of skill, but rather patience and wasted queue time (at least for horde).
When we do play ab, and wsg, we'll perform better than any high warlord on our servers. It's unfortunate, but there's absolutely no risk or reward in this lame pvp server. And any reward worth obtaining such as the rank 14 weapons are simply not worth the grind. Have you any idea how much time people spend to get that? I'm on ALOT and even I find it pathetic...
There's nothing motivating about pvp, that's all. At least pve'ing gets us shiny epics (reward) for our durability hits (risk). We've run out of competition on our server, blizzard has carebeared the fuck out of the honor system. Now if you lose by a little bit you get almost as much honor as the winning team. Now the only risk to pvp'ing is completely gone (time). There's nothing more carebear than farming AV/AB - you're doing it for epics after all, right?
We also have a population imbalance that largely favors alliance. Whereas they get in instantly, horde must wait 15-30 minutes for a single game, and when playing as a team, that's 30minutes of waiting for 5minutes of enjoyment?
http://webperso.easyconnect.fr/triex/3secondqueues%5Bdivx%5D.avi
The bloodthirsty mentality you're expecting from us doesn't exist. No one enjoys killing the same people over and over, and over without any reason... It gets monotonous, you don't feel like you accomplish, or gain anything.
Think about it, what is pvp? The only thing there is, is killing. No real objectives that might give us satisfaction without boring the fuck out of us after doing it 100 times. These problems of queue, lack of risk/reward, are all in blizzard's face. It's no secret that people are unhappy with the pvp system, but instead of working to reshape that aspect of wow, they just add new battlegrounds, new purples...All that does is kill other battlegrounds and cause people to want to "pvp efficiently". Back in the warsong gulch days, we got afk'd out on a lot, you know why? Because they have a cp quota they want to meet. There needs to be rewards for winning, and winning EVERYTHING, with organized teams vs organized teams. Blizzard can do something as simple as make weekly tournaments with brackets that gives much much more cp than winning regular games, only then will the real warlords rise.
AV is hanging at 0-1 games on our servers, whereas wsg is constantly dead. Imagine they had switched the rewards from av with wsg? We'd still be playing that.
I'll end this post on a not so negative note about why we still play, despite the disappointing pvp system. The pve is kinda fun, the outdoor raid mobs are kinda fun, getting purples is kind of fun, the game does have potentia, and yes, even the pvp is kind of fun if I don't mind queues. At this point, I'll drop this game in a heartbeat for something better, but this is keeping us busy, does have its good and bad, and certainly has a lot of potential...Hopefully with time, blizzard will learn from their mistakes, and do what's needed.
Different continents, different servers, same problems
oupupu
10-17-2005, 02:14 PM
cross server BG and a Gambling system on Bg's would be fun....and aranged matches/tournaments and so forth
make town boss's drop crazy items..
And there should be rewards that you can optain for killing such and such hordeies u get there head and get like 50g ora epic or something
SandDemon
10-17-2005, 02:43 PM
If you're looking for competition....can horde still power-level alliance? :)
Wish character transfers would come out already, it'd fix half the problems of server population and pvp population issues. My level 60 horde warrior is sitting and idling on Gurubashi because it's the lowest population server with the WORST ratio. I'm talking easily 1:2 and sometimes even worse. Getting any type of pvp to isn't even worth the wait, because the alliance side has done exactly 0 in end-game and my old guild is working on getting to Nefarious (think they're on some spider) with everyone in near Tier2-3 gear. So ya, watching a pvp match is like watching the NFL quarterbacks fight special-ed children.
Anyways, you can bet when those come I'll be most likely moving either my alliance or horde to archimonde. Although Dark Iron (comic wars server) isn't half bad as the alliance. It takes like 15 minutes anyday of the week during peek hours to get a 30-39 AB or 40-49 AB....hear it's the same in the 60s.
Would you guys move away from Archimonde if character transfers came or would you just hope everyone moves to Archimonde?
Kaylos
10-17-2005, 02:48 PM
My server has the opposite problem. Too many alliance and not enough horde. Horde gets AB games immediately while we languish in qeue forever.
The Arc
10-17-2005, 03:55 PM
Burning legion is a high pop server, with a 1.1:1 or so ratio favoring alliance just barely. WSG is only up on the holidays. AV occasionally (more so on the weekends). AB on the other hand ususally has a wait time of 15 seconds to 5 minutes for horde. I'm assuming alliance has slightly longer times. The premier pvp (aka bg farming) guild hordeside is Og. They have 5 people who have made high warlord, 5 or 6 current warlords, etc. And generally win in 6 minutes or less. Ropetown (main pve guild hordeside) took Nef a couple days ago and it's rare to see more than a few of them in a bg. As far as alliance goes, PAINCAKES is their big pvp guild. Aenigma is the best pve/pvp geared guild. Tyranny is just behind Aenigma. Whenever character transfer are finally open, anybody looking for a competitive high pop server might wanna take a look. Or if you wanna reroll, I know hordeside generally the only class being recruited by the top end guilds are druids. No idea about alliance.
Rekuul'
10-17-2005, 08:12 PM
Queues make baby jesus cry.
PvE makes me cry.
Many tears have been shed over Archimonde.
Oh well, they buffed warlocks, I can just log in every week or so and duel someone and crush them and laugh and log back off. Thats WoW for me at this point.
But I love my guild and if it came to it I don't know of any guild that we couldnt beat. Heres to hoping blizzard fixes PvP =(.
-Rek
keboman
10-17-2005, 08:14 PM
Cross-server BGs and incentive to fight better people please. Maybe faction rewards based on killing people of high rank?
keboman
10-17-2005, 09:06 PM
What to get windfuryied down? ;) Kinda boring.
Ellestar
10-18-2005, 12:03 AM
The sad thing is, although the game is labeled a pve game because it lacks competitive pvp, the game also lacks competitive pve!
It makes you wonder if it would just be better playing a competitive pve game instead of WoW even though you play games for pvp.
I'm an official orgrimmar idler.
If you want a competitive PvP, why don't you play Guild Wars?
There needs to be rewards for winning, and winning EVERYTHING, with organized teams vs organized teams. Blizzard can do something as simple as make weekly tournaments with brackets that gives much much more cp than winning regular games, only then will the real warlords rise.
Then most WoW players will not be able to compete. It's better to give a real reward (items etc.) and/or another ranking instead of cp.
The sad thing is, although the game is labeled a pve game because it lacks competitive pvp, the game also lacks competitive pve!
It makes you wonder if it would just be better playing a competitive pve game instead of WoW even though you play games for pvp.
I'm an official orgrimmar idler.
If you want a competitive PvP, why don't you play Guild Wars?
Because guildwars is fucking terrible?
Ellestar
10-18-2005, 04:12 AM
Because guildwars is fucking terrible?
Nah i'll say that it just gives a limited experience. So if you expect a holy grail, you'll be disappointed. If you want only competitive PvP, then you'll get it, and it will be a good one.
Arashi
10-18-2005, 04:55 AM
Because guildwars is fucking terrible?
Nah i'll say that it just gives a limited experience. So if you expect a holy grail, you'll be disappointed. If you want only competitive PvP, then you'll get it, and it will be a good one.
Following the same logic, will I get competitive PvP in Quake IV?
Anduryondon
10-18-2005, 08:28 AM
Dont except too much from the Char-transfer. We play on one of the biggest Horde-Servers in Germany (Sundays Game Queue was till 500, Warsong is death, AB queue 30min) and we could transfer on a complete new server, but with together with the biggest Horde Server in EU (First Horde Nef kill guild etc is there). Transfer wouldnt change anything -_-
SandDemon
10-18-2005, 09:25 AM
When are the BG holidays and where can ya find out when they are?
every weekend. you can find out which one it is by running around org or UC and seeing emisaries from that BG.
gelinder
10-18-2005, 12:24 PM
My "inbedthinkingidea" on how to improve wow pvp
Make a new outdoor contested zone (contested also on PVE servers).
The new zone should be devided into 3 parts, an alliance controlled part, horde controlled part and a pve part.
There is a fronline between the alliance and the horde with bunkers / towers etc. Inside the bunkers / towers there is raid bosses (NPC, Human Archmage, Orc Farseer ect). These drop different parts of the PvP Tier 3 set.
At the frontline soilder NPCs will spawn and run over to attack the other side. Stationary weapons, siege weapons and several players chanelling together to create massive 1min cast time AoE spells or whatever =P
There is an escort quest availibe were you job is to escort 5 mounted NPCs into enemy territory and return, this will give a random nice item with a chance for one of the epic PvP tier 3 parts. The NPC should be tough and killing them will give loot to the other faction.
Lvl 62-63 non elite NPCs are inside the respective terriories. Killing and looting these will give some item that can be farmed and when gathered enough you can turn in for a part of the epic PvP set.
These parts will also be availible as drops from other sources.
In the Pve part of the zone there will be raid mobs and bosses, the main boss will spawn between 6pm-0am each day (or whatever seemes balanced). This boss will drop the Head PvP piece.
In each of the main towns there will be a NPC "general" type raid boss. He will drop the chest piece.
Killing an enemy player inside this zone will let you loot gold from him, the amount of gold is the same as it would cost to repair your eqiped gear with 10% durability loss (no actual durability loss occurs). If you have no cash (i.e you gave it to your friend before entering the zone.) you will suffer a 25% durability loss instead.
Lag and server imbalances are issues I leave to smarter ppl to figure out.
LaughinMan
10-18-2005, 12:28 PM
lets make it a dark age of warcraft ?
sounds fun, but stolen.
SandDemon
10-18-2005, 12:36 PM
As long as we're chatting about changes to pvp, why not make a DOTA zone. Seriously, think of the coolness factor if we could play something equivelant to DOTA with our heroes being the heroes?
Shit, I'd play that non-stop. DOTA + WoW = <3
Paris
10-18-2005, 01:29 PM
I havnt played wow alot but honestly this game requires next to 0 skill for pvp in most instances =/ most pvp games which really required skill are long gone and until sb2 i wont be keeping any hopes alive for a truely competative pvp game.
All that aside tho nurfed since they formed have been and always be one of the best pvp guilds around mainly because you will not find any other guilds with our focus and teamwork and ability to forget the odds and just go for it =/
I dont consider any game without any sort of pvp system without adaquete loss for dieing worth anything tbh =/
What i wouldnt give for a pre uo-r server with decent pvp competition =////
Grukdar
10-19-2005, 04:41 AM
You guys lost to Vicious Cycle when wsg was released on test :(
You sure that wasn't Militia sitting down with no armor on?
Seems like a common occurance on VC's server, why not continue it to the Test server?
LOL. Ahh the ol' days of the drama about VC and militia trading CP...good times, when frostwolf used to be alive :cry:
But really, please have a match with VC, they will provide you with competition, their leader = nazi :)
IN-QQQQ
10-19-2005, 06:36 AM
My "inbedthinkingidea" on how to improve wow pvp
Make a new outdoor contested zone (contested also on PVE servers).
The new zone should be devided into 3 parts, an alliance controlled part, horde controlled part and a pve part.
There is a fronline between the alliance and the horde with bunkers / towers etc. Inside the bunkers / towers there is raid bosses (NPC, Human Archmage, Orc Farseer ect). These drop different parts of the PvP Tier 3 set.
At the frontline soilder NPCs will spawn and run over to attack the other side. Stationary weapons, siege weapons and several players chanelling together to create massive 1min cast time AoE spells or whatever =P
There is an escort quest availibe were you job is to escort 5 mounted NPCs into enemy territory and return, this will give a random nice item with a chance for one of the epic PvP tier 3 parts. The NPC should be tough and killing them will give loot to the other faction.
Lvl 62-63 non elite NPCs are inside the respective terriories. Killing and looting these will give some item that can be farmed and when gathered enough you can turn in for a part of the epic PvP set.
These parts will also be availible as drops from other sources.
In the Pve part of the zone there will be raid mobs and bosses, the main boss will spawn between 6pm-0am each day (or whatever seemes balanced). This boss will drop the Head PvP piece.
In each of the main towns there will be a NPC "general" type raid boss. He will drop the chest piece.
Killing an enemy player inside this zone will let you loot gold from him, the amount of gold is the same as it would cost to repair your eqiped gear with 10% durability loss (no actual durability loss occurs). If you have no cash (i.e you gave it to your friend before entering the zone.) you will suffer a 25% durability loss instead.
Lag and server imbalances are issues I leave to smarter ppl to figure out.
Nice you just described DOTA =)
More like, World of the Defense of the Dark Age of Ancient Camelot Warcraft.
ozeloth
11-04-2005, 03:10 PM
lets make it a dark age of warcraft ?
sounds fun, but stolen.
Can I get a hell yeah?
Palmen
11-05-2005, 04:39 AM
SAVOR IS EMOANGST!
But in all seriousness..... i fucking loved PVP in WoW before BG's. Specifically before AV came into full swing. Grabbing the other 4 guys you run with and just roaming Searing > BRM > Steppes > BRM > Searing > BRM > Steppes, etc for hours on end, and getting fights non stop was the fucking best. That was were true PVP skill shone in this game. Sigh, the memories of seeing a 15man UBRS group... saying what the fuck, do it, charging in, and killing all of them with your 5.
I hate AV. It seriously ruined PVP on archimonde. I liked WSG, it was pretty enjoyeable, but when people realized that they can maximize CP grinding in AV and WSG's stopped pooping up at all... sigh.
Word.
But they said that they wher going to add Roaming pvp fixes, becous ther whas never ther intent to kill it off (yeah right... ).
Rumors say that outland is 100% pvp every wher any wher and to me that sounds like alot of fun.
WSG was fun for 2 weeks, then they found out that a rouge whit prep and FAP was almost unstopebel. The WSG teams on my serve wher 2-4 rouges, 2-4 mages, 1-2 druids, 1 warrior (MS) and 2 priests +/- 1-2 shamans/palas.
The first rank 14 on Burning legion EU got ther whit almost no kills, he was a frost mage, and all he did was polly and root, so his FAP/prerp rouge could run away whit the flag.
alcaras
11-05-2005, 05:53 PM
PvP is fun without the queue... queues on archimonde kill it for me. On Malestrom, we have instant queues as Alliance -- which make it really quite fun.
That said, the entire rank system needs a revision. It's stupid that after Rank11+ you basically have to dedicate all your waking hours to WoW to get Rank 14 :(
crynus
11-06-2005, 05:34 PM
I dont consider any game without any sort of pvp system without adaquete loss for dieing worth anything tbh =/
What i wouldnt give for a pre uo-r server with decent pvp competition =////
Aint that the fucking truth.
Apotheosis
11-08-2005, 03:27 AM
I love AB -- it restored my faith in WoW PvP. If some of you don't enjoy it, that's fine; I'm happy with my combination of PvP with doses of PvE to relieve boredom.
That said, here's to the return of roaming PvP. Would be nice ot have many ways to PvP, not just AB all day long.
Powered by vBulletin® Version 4.1.9 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.