shifted90
02-23-2005, 10:37 PM
Hello. This is my first build. EVER. I hope you guys can rate this, and fix my mistakes. I will be using a two-handed axe or two-handed mace. What do you think?
Shaman Level 60 Build (by shifted90)
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Restoration Mastery Talents (22 points)
# Tidal Focus
Rank 5/5
Reduces the Mana cost of your healing spells by 5%.
# Ancestral Healing
Rank 5/5
Increases your target's armor value from items by 25% for 15 sec after getting a critical effect from one of your healing spells.
# Combat Endurance
Rank 1/1
Allows 10% of your Health regeneration to work while in combat.
# Improved Lesser Healing Wave
Rank 5/5
Gives you a 75% chance to avoid interruption caused by damage while casting Lesser Healing Wave.
# Tidal Mastery
Rank 5/5
Increases the critical effect chance of your healing and lightning spells by 5%.
# Nature's Swiftness
Rank 1/1
Instant 3 min cooldown
When activated, your next Nature spell with a casting time less then 10 sec. becomes an instant cast spell.
Enhancement Mastery Talents (11 points)
# Ancestral Knowledge
Rank 5/5
Increases your maximum Mana by 5%.
# Improved Ghost Wolf
Rank 2/2
Reduces the cast time of your Ghost Wolf spell by 2 sec.
# Improved Lightning Shield
Rank 3/3
Increases the damage done by your Lightning Shield orbs by 15%.
# Two-Handed Axes and Maces
Rank 1/1
Allows you to use Two-Handed Axes and Two-Handed Maces.
Elemental Mastery Talents (18 points)
# Concussion
Rank 5/5
Increases the damage done by your Shock spells by 5%.
# Convection
Rank 5/5
Reduces the Mana cost of your Shock spells by 10%.
# Elemental Focus
Rank 1/1
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
# Reverberation
Rank 5/5
Reduces the cooldown of your Shock spells by 1 sec.
# Improved Fire Nova Totem
Rank 2/2
Reduces the delay before your Fire Nova Totem activates by 2 sec.
Shaman Level 60 Build (by shifted90)
------------------------------
Restoration Mastery Talents (22 points)
# Tidal Focus
Rank 5/5
Reduces the Mana cost of your healing spells by 5%.
# Ancestral Healing
Rank 5/5
Increases your target's armor value from items by 25% for 15 sec after getting a critical effect from one of your healing spells.
# Combat Endurance
Rank 1/1
Allows 10% of your Health regeneration to work while in combat.
# Improved Lesser Healing Wave
Rank 5/5
Gives you a 75% chance to avoid interruption caused by damage while casting Lesser Healing Wave.
# Tidal Mastery
Rank 5/5
Increases the critical effect chance of your healing and lightning spells by 5%.
# Nature's Swiftness
Rank 1/1
Instant 3 min cooldown
When activated, your next Nature spell with a casting time less then 10 sec. becomes an instant cast spell.
Enhancement Mastery Talents (11 points)
# Ancestral Knowledge
Rank 5/5
Increases your maximum Mana by 5%.
# Improved Ghost Wolf
Rank 2/2
Reduces the cast time of your Ghost Wolf spell by 2 sec.
# Improved Lightning Shield
Rank 3/3
Increases the damage done by your Lightning Shield orbs by 15%.
# Two-Handed Axes and Maces
Rank 1/1
Allows you to use Two-Handed Axes and Two-Handed Maces.
Elemental Mastery Talents (18 points)
# Concussion
Rank 5/5
Increases the damage done by your Shock spells by 5%.
# Convection
Rank 5/5
Reduces the Mana cost of your Shock spells by 10%.
# Elemental Focus
Rank 1/1
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
# Reverberation
Rank 5/5
Reduces the cooldown of your Shock spells by 1 sec.
# Improved Fire Nova Totem
Rank 2/2
Reduces the delay before your Fire Nova Totem activates by 2 sec.