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Setzar
11-07-2004, 08:16 PM
http://img111.exs.cx/img111/5615/happyme.jpg

Abilities:
Devour Magic: Destory one negitive magic buff to re-charge the FelHunter's Health

Spell Lock: Counters the enemy's spellcast, preventing all magics of that school from being cast for 6 seconds.

Tainted Blood: Felhunter's attack lowers the victims attack power by x for 10 seconds, can be stacked 5 times on single target.

Paranoia:???

First Impression: More HP than Succubus, more attack power than Voidwalker. Guess I'll hafta play and get more of a feel for the pet before I can say more.

Hybby
11-07-2004, 09:21 PM
I'm slightly scared.

DevNull
11-07-2004, 10:04 PM
Apparently Paranoia increases stealth detection.

The most interesting changes are the Doom spells. Check out the descriptions over at Allakhazam.

Ritual of Doom (http://wow.allakhazam.com/db/spell.html?wspell=18540)

Curse of Doom (http://wow.allakhazam.com/db/spell.html?wspell=603)

Kailea
11-07-2004, 11:28 PM
Ritual of Doom

Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately enslaved or it will attack the ritual participants.

Hmm what if the warlock gets sacrificed and there's noone to enslave the doomguard and it kills everyone hehe. That would own.

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