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redstar
11-06-2004, 05:01 PM
Cuts out what sucks and focuses on the strong points of holy and disc trees. Never seen a tree like this before so I thought i'd post it.

Discipline Talents (24 points)

# Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.

# Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.

# Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.

# Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.

# Mental Strength - 5/5 points
Increases your maximum Mana by 10%.

# Improved Mana Burn - 2/2 points
Reduces the casting time of your Mana Burn spell by 1 second.

# Improved Inner Fire - 1/3 point
Increases the effects of your Inner Fire spell by 15%.

# Inner Focus - 1/1 point
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.


Holy Talents (27 points)

# Holy Specialization - 5/5 points
Increases the critical effect chance of your Holy spells by 5%.

# Spiritual Healing - 5/5 points
Increases your Mana regeneration rate by 50% after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Your Mana may regenerate at a 50% rate while casting. Lasts 10 seconds.

# Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 20%.

# Improved Resurrection - 2/2 points
Reduces the resurrection sickness penalty of your Resurrection spell by 25%.

# Improved Flash Heal - 2/2 points
Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.

# Improved Healing - 5/5 points
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%.

# Improved Prayer of Healing - 2/2 points
Reduces the Mana cost of your Prayer of Healing spell by 20%.

# Combat Resurrection - 1/1 point
Brings a dead player back to life with 50% of their health and mana. The target does not suffer from resurrection sickness.


Shadow Talents (0 points)

# None

I still can't decide if the 1 point in Improved Inner Fire would be better served in the Holy tree as Holy Fire, any thoughts?

BTW, Is nurfed going to be playing PvP or PvE server at retail? I'd love a chance to play around some nurfed with my (not so)undead priest. $$

redstar
11-06-2004, 07:07 PM
Btw, Not sure what I was thinking but Holy Fire is obviously better than the 15% increase to Inner fire.. I think I forgot the fact it had ranks and got to be quite good.

Still would like any comments, Im in love with this build.

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