Forage
10-22-2008, 06:27 PM
I reworked the frames for 3.0.2 I don't like bloated frames so I tend to stick with a easy on teh eyes layout but something has happened with the focus frame the image attached shows what I am talking about. Any help to fix this would be appreciated greatly.
http://ace.pastey.net/99248
http://www.mywowui.net/image/unitframes.jpg
khakhan
10-25-2008, 10:34 AM
^The Girly Gladiator UI :P looks pretty nice, just the pink jumps out (grats pallies).
First make sure you do
/script NURFED_FRAMES = nil; ReloadUI(); before you import your layout (not needed every time).
the blank boxes look like buff/debuff slots. I believe you need to add
buff1 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "TOPLEFT", "$parent", "BOTTOMLEFT", 4, 2 } },
buff2 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentbuff1", "RIGHT", 0, 0 } },
buff3 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentbuff2", "RIGHT", 0, 0 } },
buff4 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentbuff3", "RIGHT", 0, 0 } },
buff5 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentbuff4", "RIGHT", 0, 0 } },
buff6 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentbuff5", "RIGHT", 0, 0 } },
buff7 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentbuff6", "RIGHT", 0, 0 } },
buff8 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentbuff7", "RIGHT", 0, 0 } },
buff9 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentbuff8", "RIGHT", 0, 0 } },
debuff1 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "TOPLEFT", "$parentbuff1", "BOTTOMLEFT", 0, -1 } },
debuff2 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentdebuff1", "RIGHT", 0, 0 } },
debuff3 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentdebuff2", "RIGHT", 0, 0 } },
debuff4 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentdebuff3", "RIGHT", 0, 0 } },
debuff5 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentdebuff4", "RIGHT", 0, 0 } },
debuff6 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentdebuff5", "RIGHT", 0, 0 } },
debuff7 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentdebuff6", "RIGHT", 0, 0 } },
debuff8 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentdebuff7", "RIGHT", 0, 0 } },
debuff9 = { type = "Button", uitemp = "TargetDebuffButtonTemplate", Anchor = { "LEFT", "$parentdebuff8", "RIGHT", 0, 0 } },
between lines 701 and 702. not 100% certain this will fix it cuz you have some odd stuff in there but it should work.
Looking at it i can't even tell how you can see your ToT / ToToT on your focus frames because there's no code i can see that shows it.
Forage
10-26-2008, 05:28 AM
Thanks I'll give that a try, Completely agree on the color but I like unit frames color by class and well ya got stuck with Pink for my class oh well.
Looking at it i can't even tell how you can see your ToT / ToToT on your focus frames because there's no code i can see that shows it.
I'm pretty sure that is just a bug because usually they are not there and only sometimes do they display but I haven't decided where to rerwite the unit frames I'll most likely wait till WotLK.
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