Shield
12-20-2006, 10:44 PM
Starting a new thread since the original was a work in progress, and may be hard for new users to find the relevant parts.
First off, for a picture of what it looks like in my current UI set up(just a link instead of the actual image as my resolution 1920x1200 makes it pretty big):
http://www.spiralguild.net/pic/ui.jpg
Secondly, with Nurfed you can now import layouts to create frames and edit them in game. However this is still very buggy. For example, it positions the HUD incorrectly, and also saves it incorrectly so when you log out and back in, it's all messed up. Thirdly it also has a tendacy to reset a lot of values which you must reapply every time you log in.
So the method I prefer to use when dealing with nurfed for now is actually editing the SavedVariables Nurfed.lua. Of course I use the import feature to get the actual frame I want into my Nurfed.lua. Then I just use that instead of the in game things to edit it.
So to get this HUD to work without me uploading my layout.lua is to do the following: Download the attached .rar file (holds the images for the HUD) and place those images in AddOns\Nurfed\Images
Next, you'll want to go to your Nurfed SavedVariables Nurfed.lua which is located at: WTF\Account\AccountName\Server\Character\SavedVari ables\Nurfed.lua
Open it up and under
NURFED_FRAMES = {
["frames"] = {
Add the contents of hud.txt
One thing to note, is it's spaced for my screen and resolution, so may need adjustment. Part of the hud.txt is
["Point"] = {
[5] = 129.9999939551774,
[1] = "CENTER",
[2] = "UIParent",
[3] = "CENTER",
[4] = 199.9999893161274,
},
To move them closer together or further apart you change #4, to move it up or down you change #5. You do this for both the hudtarget and hudplayer.
First off, for a picture of what it looks like in my current UI set up(just a link instead of the actual image as my resolution 1920x1200 makes it pretty big):
http://www.spiralguild.net/pic/ui.jpg
Secondly, with Nurfed you can now import layouts to create frames and edit them in game. However this is still very buggy. For example, it positions the HUD incorrectly, and also saves it incorrectly so when you log out and back in, it's all messed up. Thirdly it also has a tendacy to reset a lot of values which you must reapply every time you log in.
So the method I prefer to use when dealing with nurfed for now is actually editing the SavedVariables Nurfed.lua. Of course I use the import feature to get the actual frame I want into my Nurfed.lua. Then I just use that instead of the in game things to edit it.
So to get this HUD to work without me uploading my layout.lua is to do the following: Download the attached .rar file (holds the images for the HUD) and place those images in AddOns\Nurfed\Images
Next, you'll want to go to your Nurfed SavedVariables Nurfed.lua which is located at: WTF\Account\AccountName\Server\Character\SavedVari ables\Nurfed.lua
Open it up and under
NURFED_FRAMES = {
["frames"] = {
Add the contents of hud.txt
One thing to note, is it's spaced for my screen and resolution, so may need adjustment. Part of the hud.txt is
["Point"] = {
[5] = 129.9999939551774,
[1] = "CENTER",
[2] = "UIParent",
[3] = "CENTER",
[4] = 199.9999893161274,
},
To move them closer together or further apart you change #4, to move it up or down you change #5. You do this for both the hudtarget and hudplayer.