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View Full Version : Few Problems related to Unit Frames (using tknp's).



mp95gp
10-01-2006, 10:46 PM
Posted this in the general UI discussion, but no repsonses. More of a UF based issue then any other, so im reposting it here...and ignore #1 cuz its not UF based(unless you know how to fix it :D ).

http://img225.imageshack.us/img225/827/problemssn1.th.jpg (http://img225.imageshack.us/my.php?image=problemssn1.jpg)

1. Ill start here... When setting up my nurfed raid, i use this setup (check pic/link above). Well as you can see there are not 36+ people in the raid, but all the groups still show. In the old nurfed raid, if people werent in the group (its the only group checked), the raid window for that group wouldnt show up. Any clue how to fix this?

2. As posted before, but no response that i have ever seen. If party member #3 leaves the group, that spot on the unit frames is now vacant. With stock Blizz UFs, member #4 moves to member #3, leaving member #4 open. Is there a way we can get the Nurfed Unit frames to do this (especially tknp's, since thats what I use, but either is fine :D )?

3. Pink (self) and Blue (target) guild names. Any chance to make these back to the white/grey they were before new Nurfed came out? (the colors just stand out a bit too much for me, but love that they show up vs the skinny mod, since they arent there at all)

4. After you leave a raid group, your raid group # still shows above your self unit frame. Am i missing a check box, or not have one checked somewhere? Definately doesnt effect gameplay, but would love to get this fixed!

Thanx ahead of time! :D :D

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