Fenteval
01-11-2005, 01:26 PM
Hey guys. I came here because I was really impressed with the posts and feedback of Envie and Tivoli on the Priest forums back in the beta, and because I wanted to avoid all the Shadow/Holy drama over there. :lol:
Here's my dilemma. I play in a fairly small guild, with a group of friends. We mostly stick to small PvP skirmishes, but several times a week we'll do an instance run. I've been holy/disc specced up until now (About level 45 atm), and I've been able to do ok as a healer, but it's getting kinda dicey. I'm not all that great as a healer (Not twitchy enough :lol: ), and I'm not planning on being able to get the job done as a primary healer in the higher level instances. However, the Restoration specced druid I group with is a fantastic healer, with a ton of past experience. He says he'd be happy to be the group's primary healer. For a bit of background, our standard group also has a Protection Warrior, Affliction Warlock,and Arcane/Fire Mage (Yeah, it's a bit of an oddball group.)
Now that I've given you my life story, I'm wondering...what's the best spec to go for as a secondary healer? I was thinking something like this.
Discipline Talents (8 points)
# Silent Resolve - 5/5 points
Reduces the threat generated by your damage spells by 20%.
# Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
Holy Talents (15 points)
# Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.
# Spiritual Healing - 5/5 points
Increases the amount healed by your healing spells by 10%.
# Subtlety - 5/5 points
Reduces the threat generated by your healing spells by 20%.
Shadow Talents (28 points)
# Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.
# Shadow Affinity - 4/5 points
Reduces the threat generated by your Shadow spells by 20%.
# Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.
# Shadow Focus - 5/5 points
Reduces your target's chance to resist your Shadow spells by 10%.
# Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
# Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.
# Improved Fade - 2/2 points
Increases the duration of your Fade ability by 10 seconds.
# Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.
# Vampiric Embrace - 1/1 point
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow damage you deal for 1 minute.
# Shadow Weaving - 5/5 points
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.
It's Shadow-heavy mostly for Shadow Weaving, which the Warlock of our group keeps begging me to consider, as well as for Silence and Improved Fade.(I'm paranoid about aggro. This may be obvious. :P)
As you can see from Improved PW:S,Renew,and Vampiric Embrace, it's mostly a damage mitigation build that focuses on me dealing damage while popping off renews and occasional big heals. Just wondering if there's a better build for this purpose?
Almost forgot. Night Elf Priest. Anyway, any feedback you guys could give would be greatly appreciated. 8)
Here's my dilemma. I play in a fairly small guild, with a group of friends. We mostly stick to small PvP skirmishes, but several times a week we'll do an instance run. I've been holy/disc specced up until now (About level 45 atm), and I've been able to do ok as a healer, but it's getting kinda dicey. I'm not all that great as a healer (Not twitchy enough :lol: ), and I'm not planning on being able to get the job done as a primary healer in the higher level instances. However, the Restoration specced druid I group with is a fantastic healer, with a ton of past experience. He says he'd be happy to be the group's primary healer. For a bit of background, our standard group also has a Protection Warrior, Affliction Warlock,and Arcane/Fire Mage (Yeah, it's a bit of an oddball group.)
Now that I've given you my life story, I'm wondering...what's the best spec to go for as a secondary healer? I was thinking something like this.
Discipline Talents (8 points)
# Silent Resolve - 5/5 points
Reduces the threat generated by your damage spells by 20%.
# Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
Holy Talents (15 points)
# Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.
# Spiritual Healing - 5/5 points
Increases the amount healed by your healing spells by 10%.
# Subtlety - 5/5 points
Reduces the threat generated by your healing spells by 20%.
Shadow Talents (28 points)
# Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.
# Shadow Affinity - 4/5 points
Reduces the threat generated by your Shadow spells by 20%.
# Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.
# Shadow Focus - 5/5 points
Reduces your target's chance to resist your Shadow spells by 10%.
# Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
# Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.
# Improved Fade - 2/2 points
Increases the duration of your Fade ability by 10 seconds.
# Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.
# Vampiric Embrace - 1/1 point
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow damage you deal for 1 minute.
# Shadow Weaving - 5/5 points
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.
It's Shadow-heavy mostly for Shadow Weaving, which the Warlock of our group keeps begging me to consider, as well as for Silence and Improved Fade.(I'm paranoid about aggro. This may be obvious. :P)
As you can see from Improved PW:S,Renew,and Vampiric Embrace, it's mostly a damage mitigation build that focuses on me dealing damage while popping off renews and occasional big heals. Just wondering if there's a better build for this purpose?
Almost forgot. Night Elf Priest. Anyway, any feedback you guys could give would be greatly appreciated. 8)