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Nisstyr
01-11-2005, 01:06 AM
Affliction Talents (31 points)

# Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.

# Improved Life Tap - 2/2 points
Increases the amount of Mana awarded by your Life Tap spell by 20%.

# Improved Drain Life - 3/5 points
Increases the Health drained by your Drain Life spell by 6%.

# Fel Concentration - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while channelling the Drain Life, Drain Mana, or Drain Soul spell.

# Amplify Curse - 1/1 point
Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%.

# Grim Reach - 2/2 points
Increases the range of your Affliction spells by 20%.

# Nightfall - 2/2 points
Gives your Corruption and Drain Life spells a 3% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.

# Siphon Life - 1/1 point
Transfers 13 health from the target to the caster every 3 seconds. Lasts 30 seconds.

# Curse of Exhaustion - 1/1 point
Reduces the target's speed to 90% of normal for 12 seconds. Only one Curse per Warlock can be active on any one target.

# Improved Curse of Exhaustion - 4/4 points
Increases the speed reduction of your Curse of Exhaustion by 20%.

# Shadow Mastery - 4/5 points
Increases the damage dealt or life drained by your Shadow spells by 8%.

# Dark Pact - 1/1 point
Drains 150 of your pet's Mana, returning 100% to you.



Demonology Talents (5 points)

# Demonic Embrace - 5/5 points
Increases your total Stamina by 15%, but reduces your total Spirit by 5%.



Destruction Talents (15 points)

# Improved Shadow Bolt - 5/5 points
Your Shadow Bolt critical strikes increase the next 4 sources of Shadow damage dealt to the target by 20%.

# Bane - 5/5 points
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 seconds.

# Devastation - 4/5 points
Increases the critical strike chance of your Destruction spells by 4%.

# Shadowburn - 1/1 point
Instantly blasts the target with 87 to 99 Shadow damage. Requires 1 Soul Shard. If the target dies from Shadowburn, and yields experience, the caster gains a Soul Shard.





Now that we're raiding and i'm not nearly as reliant on channeling my hellfire spell i've changed my spec. The only thing i'll miss from my old spec is the 5 yards range on destuction spells, but in pvp i still have my 35 yards on my 2 instant dots, so hey i'll live!

twofold
01-11-2005, 03:59 AM
I've been working towards that same talent build for a while now, however with one minor alteration.

5/5 out on Shadow Mastery and 3/5 on Devastation.

Why? Shadow Mastery rank 4 is bugged and does nothing for drain life & siphon life, whereas ranks 1, 2, 3 and 5 give the appropriate increase in damage.

Gigashadow
01-12-2005, 04:00 PM
Also, one point of shadow mastery = +2% extra damage on shadow, while one point of devastation = 0.5% extra damage on destruction.

Only 1/3rd of immolate's damage can even crit anyways.

Sardaukar
01-15-2005, 10:55 PM
What pet do you normally have out for solo pvping and for group pvp? Seems like 3 points into improved imp would be worth more than 3 points in devestation.

boris
01-18-2005, 09:57 AM
My New Warlock Spec:

I thought I'd see just how useless descruction is, so I specced it fully. Don't have much to say so far.


Affliction Talents (7 points)

Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.

Improved Life Tap - 2/2 points
Increases the amount of Mana awarded by your Life Tap spell by 20%.


Demonology Talents (8 points)

Improved Imp - 3/3 points
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.

Demonic Embrace - 5/5 points
Increases your total Stamina by 15%, but reduces your total Spirit by 5%.


Destruction Talents (36 points)

Cataclysm - 5/5 points
Reduces the Mana cost of your Destruction spells by 5%.

Bane - 5/5 points
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 seconds.

Devastation - 5/5 points
Increases the critical strike chance of your Destruction spells by 5%.

Shadowburn - 1/1 points
Instantly blasts the target with 87 to 99 Shadow damage. Requires 1 Soul Shard. If the target dies from Shadowburn, and yields experience, the caster gains a Soul Shard.

Destructive Reach - 2/2 points
Increases the range of your Destruction spells by 20%.

Intensity - 2/2 points
Gives you a 70% chance to resist interruptiong caused by damage while channeling the Rain of Fire or Hellfire spell.

Improved Firebolt - 2/2 points
Reduces the casting time of your Imp's firebolt spell by 1 second.

Pyroclasm - 2/2 points
Gives your Rain of Fire and Hellfire spells a 20% chance to stun the target for 3 seconds.

Improved Immolate - 5/5 points
Increases the initial damage of your Immolate spell by 25%.

Ruin - 1/1 points
Increases the critical strike damage bonus of your Destruction spells by 100%.

Inferno - 5/5 points
Increases the damage done by your Fire spells by 10%.

Conflagrate - 1/1 points
Ignite a target that is already afflicted by Immolate, dealing 197 to 251 damage and consuming the Immolate spell.

Traumatize
01-18-2005, 10:11 AM
Like your build Nisstyr.
Allthough myself I would might consider swapping Bane(or some Des. talent you figure is not too important) for Improved Imp, since that 30% on Blood Pact is really sweet.

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