Oblivion
01-06-2005, 07:53 AM
Hi everyone,
Another template I was thinking about:
-Arms Talents (0 points)
None
-Fury Talents (30 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Improved Demoralizing Shout - 5/5 points
Increases the attack power reduction of your Demoralizing Shout by 25%.
Unbridled Wrath - 5/5 points
Gives you a 40% chance to generate an additional Rage point when you deal melee damage.
Piercing Howl - 1/1 point
Causes all enemies near the warrior to be dazed for 6 seconds.
Improved Battle Shout - 4/5 points
Increases the Attack Power bonus of your Battle Shout by 20%.
Enrage - 5/5 points
Gives you a 40% melee damage bonus for 4 swings any time you are the victim of a critical strike.
Flurry - 5/5 points
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
-Protection Talents (21 points)
Anticipation - 5/5 points
Increases your Defense skill by 10.
Toughness - 2/5 points
Increases your armor value from items by 4%.
Iron Will - 5/5 points
Increases your chance to resist stun and charm effects by 15%.
Improved Revenge - 3/3 points
Gives your Revenge ability a 40% chance to stun the target for 3 seconds.
Improved Disarm - 2/3 points
Increases the duration of your Disarm ability by 2 seconds.
Improved Sunder Armor - 3/3 points
Increases the armor reduction of your Sunder Armor by 30%.
Concussion Blow - 1/1 point
A brutal strike that deals weapon damage and stuns the opponent for 5 seconds.
Major flaws i see with this template:
-No tact mastery, but i hope unbrindled wrath with DW could lessen this one by building my rage fast when i change stances
-No imp overpower, but using DW crits will tend to happen more often, although this flaw is a big one, i admit it
In fact this template is all about stun/crits/hit rate, plus some resists and debuff benefits (on sunder/disarm) from the protection line. Concussion blow is usable in all stances, so this template would find itself playing mostly between zerk and def stance, using recklessness over retaliation for tough encounters.
Do you think this can be a viable spec ?
PS: as it stands now, i personally thinks this template is less effective than the 31 arms/20 fury or the 30(31) fury/21(20) arms, but if the devs happens to change the rage loss on stance switching and the DW miss rate this template could become very solid.
Another template I was thinking about:
-Arms Talents (0 points)
None
-Fury Talents (30 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Improved Demoralizing Shout - 5/5 points
Increases the attack power reduction of your Demoralizing Shout by 25%.
Unbridled Wrath - 5/5 points
Gives you a 40% chance to generate an additional Rage point when you deal melee damage.
Piercing Howl - 1/1 point
Causes all enemies near the warrior to be dazed for 6 seconds.
Improved Battle Shout - 4/5 points
Increases the Attack Power bonus of your Battle Shout by 20%.
Enrage - 5/5 points
Gives you a 40% melee damage bonus for 4 swings any time you are the victim of a critical strike.
Flurry - 5/5 points
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
-Protection Talents (21 points)
Anticipation - 5/5 points
Increases your Defense skill by 10.
Toughness - 2/5 points
Increases your armor value from items by 4%.
Iron Will - 5/5 points
Increases your chance to resist stun and charm effects by 15%.
Improved Revenge - 3/3 points
Gives your Revenge ability a 40% chance to stun the target for 3 seconds.
Improved Disarm - 2/3 points
Increases the duration of your Disarm ability by 2 seconds.
Improved Sunder Armor - 3/3 points
Increases the armor reduction of your Sunder Armor by 30%.
Concussion Blow - 1/1 point
A brutal strike that deals weapon damage and stuns the opponent for 5 seconds.
Major flaws i see with this template:
-No tact mastery, but i hope unbrindled wrath with DW could lessen this one by building my rage fast when i change stances
-No imp overpower, but using DW crits will tend to happen more often, although this flaw is a big one, i admit it
In fact this template is all about stun/crits/hit rate, plus some resists and debuff benefits (on sunder/disarm) from the protection line. Concussion blow is usable in all stances, so this template would find itself playing mostly between zerk and def stance, using recklessness over retaliation for tough encounters.
Do you think this can be a viable spec ?
PS: as it stands now, i personally thinks this template is less effective than the 31 arms/20 fury or the 30(31) fury/21(20) arms, but if the devs happens to change the rage loss on stance switching and the DW miss rate this template could become very solid.