Squid_00
08-10-2006, 10:04 AM
Nothing spectacular but here's mine:
http://i35.photobucket.com/albums/d185/Hideakia/wowpics/nurfframe.gif
• Put Class Icon in the Target Frame (Thanks Erelen)
• Removed PvP from ALL Frames
• Moved/Resized Hp_Miss from right to left
• Centered Hp/Mp (Thanks Tarsos)
• Removed Pet from Party (Thanks Tarsos)
• Resized/Moved Name / Hp_Perc in Target
• Moved Target of Target to Bottom Right of Target
• Removed Target of Target's Target
• Hide Party in Raid (Thanks Franki)
-----------------------------------------------------
-----------------------------------------------------
"Colorations = Changes I made"
My Nurfed Adjustments:
Target of Target Target Removal:
-- targettarget = { template = "Nurfed_Unit_mini", properties = { Anchor = { "BOTTOMRIGHT", "$parent", "TOPRIGHT", 0, -3 } } },
Move Target of Target to bottom Right:
target = { template = "Nurfed_Unit_mini", properties = { Anchor = { "TOPLEFT", "$parent", "TOPRIGHT", -4, -27 } } },
Resize/Move the HpPerc for Target
hpperc = {
type = "FontString",
size = { 100, 9 },
layer = "OVERLAY",
Font = {NRF_FONT.."framd.ttf", 14, "NONE" },
JustifyH = "RIGHT",
Anchor = { "TOPRIGHT", "$parent", "TOPRIGHT", -62, -10 },
vars = { format = "$perc" },
Removing the PvP for ALL Frames:
"REMOVE"
1st: Nurfed_UnitsLayout.Layout-Player //
2nd: After Target = "debuff16 = "...
Line 391 Start:
rank = {
type = "Texture",
size = { 17, 17 },
layer = "OVERLAY",
Anchor = { "TOPRIGHT", "$parent", "TOPRIGHT", -23, -4 },
Line 553 Start:
rank = {
type = "Texture",
size = { 20, 20 },
layer = "OVERLAY",
Anchor = { "TOPRIGHT", "$parent", "TOPLEFT", 3, -4 },
},
Add Class INSTEAD of PvP Rank for Target:
Replace:
Line 553 Start:
rank = {
type = "Texture",
size = { 20, 20 },
layer = "OVERLAY",
Anchor = { "TOPRIGHT", "$parent", "TOPLEFT", 3, -4 },
},
With:
classicon = {
type = "Texture",
size = { 16, 16 },
layer = "OVERLAY",
Texture = "Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes",
Anchor = { "TOPRIGHT", "$parent", "TOPRIGHT", -45, -5},
Resize/Move Hp-Miss:Nurfed_Unit_Hp:
Line 61:
text2 = {
type = "FontString",
layer = "OVERLAY",
Font = { NRF_FONT.."framd.ttf", 11, "OUTLINE" },
JustifyH = "LEFT",
TextColor = { 1, 0.25, 0 },
Anchor = "all",
vars = { format = "$miss" },
Remove Pet from Party: Party
Line725:
-- "UNIT_PET",
Line:833
--
partypet = {
template = "Nurfed_Unit_mini",
properties = {
events = { "UNIT_NAME_UPDATE", "UNIT_HEALTH", "UNIT_MAXHEALTH" },
Anchor = { "BOTTOMLEFT", "$parent", "BOTTOMRIGHT", -4, 2 },
OnEvent = function() Nurfed_Units_OnEvent() end,
},
},
};
end --
Hide Party in Raid: Line 737 + 831 in "Party ="
ADD: "RAID_ROSTER_UPDATE",
to bottom of:
"UNIT_AURA",
-- "UNIT_PET",
Change:
OnEvent = function() Nurfed_Units_OnEvent() end,
OnClick = function() Nurfed_Unit_OnClick(arg1) end,
To:
OnEvent = function()
if (HIDE_PARTY_INTERFACE == 1 and UnitInRaid("player"))
then this:Hide()
else
Nurfed_Units_OnEvent() end
end,
OnClick = function() Nurfed_Unit_OnClick(arg1) end,
http://i35.photobucket.com/albums/d185/Hideakia/wowpics/nurfframe.gif
• Put Class Icon in the Target Frame (Thanks Erelen)
• Removed PvP from ALL Frames
• Moved/Resized Hp_Miss from right to left
• Centered Hp/Mp (Thanks Tarsos)
• Removed Pet from Party (Thanks Tarsos)
• Resized/Moved Name / Hp_Perc in Target
• Moved Target of Target to Bottom Right of Target
• Removed Target of Target's Target
• Hide Party in Raid (Thanks Franki)
-----------------------------------------------------
-----------------------------------------------------
"Colorations = Changes I made"
My Nurfed Adjustments:
Target of Target Target Removal:
-- targettarget = { template = "Nurfed_Unit_mini", properties = { Anchor = { "BOTTOMRIGHT", "$parent", "TOPRIGHT", 0, -3 } } },
Move Target of Target to bottom Right:
target = { template = "Nurfed_Unit_mini", properties = { Anchor = { "TOPLEFT", "$parent", "TOPRIGHT", -4, -27 } } },
Resize/Move the HpPerc for Target
hpperc = {
type = "FontString",
size = { 100, 9 },
layer = "OVERLAY",
Font = {NRF_FONT.."framd.ttf", 14, "NONE" },
JustifyH = "RIGHT",
Anchor = { "TOPRIGHT", "$parent", "TOPRIGHT", -62, -10 },
vars = { format = "$perc" },
Removing the PvP for ALL Frames:
"REMOVE"
1st: Nurfed_UnitsLayout.Layout-Player //
2nd: After Target = "debuff16 = "...
Line 391 Start:
rank = {
type = "Texture",
size = { 17, 17 },
layer = "OVERLAY",
Anchor = { "TOPRIGHT", "$parent", "TOPRIGHT", -23, -4 },
Line 553 Start:
rank = {
type = "Texture",
size = { 20, 20 },
layer = "OVERLAY",
Anchor = { "TOPRIGHT", "$parent", "TOPLEFT", 3, -4 },
},
Add Class INSTEAD of PvP Rank for Target:
Replace:
Line 553 Start:
rank = {
type = "Texture",
size = { 20, 20 },
layer = "OVERLAY",
Anchor = { "TOPRIGHT", "$parent", "TOPLEFT", 3, -4 },
},
With:
classicon = {
type = "Texture",
size = { 16, 16 },
layer = "OVERLAY",
Texture = "Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes",
Anchor = { "TOPRIGHT", "$parent", "TOPRIGHT", -45, -5},
Resize/Move Hp-Miss:Nurfed_Unit_Hp:
Line 61:
text2 = {
type = "FontString",
layer = "OVERLAY",
Font = { NRF_FONT.."framd.ttf", 11, "OUTLINE" },
JustifyH = "LEFT",
TextColor = { 1, 0.25, 0 },
Anchor = "all",
vars = { format = "$miss" },
Remove Pet from Party: Party
Line725:
-- "UNIT_PET",
Line:833
--
partypet = {
template = "Nurfed_Unit_mini",
properties = {
events = { "UNIT_NAME_UPDATE", "UNIT_HEALTH", "UNIT_MAXHEALTH" },
Anchor = { "BOTTOMLEFT", "$parent", "BOTTOMRIGHT", -4, 2 },
OnEvent = function() Nurfed_Units_OnEvent() end,
},
},
};
end --
Hide Party in Raid: Line 737 + 831 in "Party ="
ADD: "RAID_ROSTER_UPDATE",
to bottom of:
"UNIT_AURA",
-- "UNIT_PET",
Change:
OnEvent = function() Nurfed_Units_OnEvent() end,
OnClick = function() Nurfed_Unit_OnClick(arg1) end,
To:
OnEvent = function()
if (HIDE_PARTY_INTERFACE == 1 and UnitInRaid("player"))
then this:Hide()
else
Nurfed_Units_OnEvent() end
end,
OnClick = function() Nurfed_Unit_OnClick(arg1) end,