View Full Version : Raid Unit Frames
I don't know if there's already a thread on this subject, I couldn't find one. Anyone else having a problem with their raid unit window not saving its location and after loging or reloading ui, they reset position?
Also I couldn't figure out where to change in the layout.lua to remove debuffs from the raid frame.
Thanx in advance for any help.
Feldia
08-07-2006, 07:52 AM
Scroll down to line 311 and find:
debuff1 = { template = "Nurfed_Unit_aura", properties = { size = { 14, 14 }, Anchor = { "LEFT", "$parent", "RIGHT", 1, 0 } } },
debuff2 = { template = "Nurfed_Unit_aura", properties = { size = { 14, 14 }, Anchor = { "LEFT", "$parentdebuff1", "RIGHT", 0, 0 } } },
debuff3 = { template = "Nurfed_Unit_aura", properties = { size = { 14, 14 }, Anchor = { "LEFT", "$parentdebuff2", "RIGHT", 0, 0 } } },
debuff4 = { template = "Nurfed_Unit_aura", properties = { size = { 14, 14 }, Anchor = { "LEFT", "$parentdebuff3", "RIGHT", 0, 0 } } },
Just comment those lines out, debuffs will go away.
As for the frames repositioning; I believe it's a scaling issue. I'm not aware of any fix for it but would be interested to know if anyone has managed to fix it.
Gigamo
08-07-2006, 08:18 AM
If you put your windows on the position you want them before scaling them (so at 1.00 scaling), and then scale them, they'll stay at their position.
kurap1ka
08-09-2006, 09:44 AM
I've got the same problem, but i scale the raidufs they move automatically back to an other position
mooja
08-09-2006, 10:04 AM
Scroll down to line 311 and find:
debuff1 = { template = "Nurfed_Unit_aura", properties = { size = { 14, 14 }, Anchor = { "LEFT", "$parent", "RIGHT", 1, 0 } } },
debuff2 = { template = "Nurfed_Unit_aura", properties = { size = { 14, 14 }, Anchor = { "LEFT", "$parentdebuff1", "RIGHT", 0, 0 } } },
debuff3 = { template = "Nurfed_Unit_aura", properties = { size = { 14, 14 }, Anchor = { "LEFT", "$parentdebuff2", "RIGHT", 0, 0 } } },
debuff4 = { template = "Nurfed_Unit_aura", properties = { size = { 14, 14 }, Anchor = { "LEFT", "$parentdebuff3", "RIGHT", 0, 0 } } },
Just comment those lines out, debuffs will go away.
As for the frames repositioning; I believe it's a scaling issue. I'm not aware of any fix for it but would be interested to know if anyone has managed to fix it.
how woul dyou change that so it shows buffs instead of debuffs? or even have it only show specific buffs
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