Oblivion
01-02-2005, 08:00 PM
Hi everyone,
I'm currently thinking about a warrior template, and aftersome research I found this build to be interesting:
-Arms Talents (21 points)
Deflection - 2/5 points
Increases your Parry chance by 2%. (lack of points to get to 5% parry increase, I prefer to max deep wounds instead)
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%. (pre req for deep wounds, also a good move to use instead of HS)
Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.
Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds. (i'm going for a critical based template, so i thought this one could be good)
Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed weapons melee weapons by 5%. (useful or not ? was wondering if this mods applied on crits)
Axe Specialization - 1/5 point
Increases your chance to get a critical strike with Axes by 1%. (I know 1% is not much, but I can't afford more if I want to max Flurry, and 1% is better than nothing imho ^^)
-Fury Talents (30 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Improved Demoralizing Shout - 5/5 points
Increases the attack power reduction of your Demoralizing Shout by 25%.
Piercing Howl - 1/1 point
Causes all enemies near the warrior to be dazed for 6 seconds.
Improved Battle Shout - 5/5 points
Increases the Attack Power bonus of your Battle Shout by 25%.
Improved Cleave - 3/3 points
Increases the bonus damage done by your Cleave ability by 60%.
Enrage - 5/5 points
Gives you a 40% melee damage bonus for 4 swings any time you are the victim of a critical strike. (pre req for flurry...)
Improved Intercept - 1/2 point
Reduces the cooldown of your Intercept ability by 5 seconds.
Flurry - 5/5 points
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
-Protection Talents (0 points)
None
I'm planning on using a two handed Axe most of the time so i threw some points in two handed weapons and axe mastery for the added dmg/crit, even though i don't know if it's viable.
My combat strategy is based on crits and low rage consuming moves (rend, overpower, etc... even though this op is a must have for every template :)) so i can keep my rage for vital moves (i.e: pummel or execute). I know DW could get more crit during a fight but i heard the miss rate is awful and I need big dmgs to really benefit from some skills (deep wounds, retaliation, overpower...).
I'm playing on a pvp server and i plan to pvp a lot in the future (currently lvl 15). To finish, on the choice of the race, i'm UD but i was wondering if trolls aren't better for a warrior ? regen, the +dmg against beasts, plus the higher agi and str and their racial power isn't better than WoF and the higher spirit of the UD ?
UD are cool looking though but i like trolls also, so fun factor doesn't really matter in this dilemna.
There, if you could comment my build and try to answer my questions, i would really appreciate it.
Thanks by advance.
I'm currently thinking about a warrior template, and aftersome research I found this build to be interesting:
-Arms Talents (21 points)
Deflection - 2/5 points
Increases your Parry chance by 2%. (lack of points to get to 5% parry increase, I prefer to max deep wounds instead)
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%. (pre req for deep wounds, also a good move to use instead of HS)
Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.
Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds. (i'm going for a critical based template, so i thought this one could be good)
Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed weapons melee weapons by 5%. (useful or not ? was wondering if this mods applied on crits)
Axe Specialization - 1/5 point
Increases your chance to get a critical strike with Axes by 1%. (I know 1% is not much, but I can't afford more if I want to max Flurry, and 1% is better than nothing imho ^^)
-Fury Talents (30 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Improved Demoralizing Shout - 5/5 points
Increases the attack power reduction of your Demoralizing Shout by 25%.
Piercing Howl - 1/1 point
Causes all enemies near the warrior to be dazed for 6 seconds.
Improved Battle Shout - 5/5 points
Increases the Attack Power bonus of your Battle Shout by 25%.
Improved Cleave - 3/3 points
Increases the bonus damage done by your Cleave ability by 60%.
Enrage - 5/5 points
Gives you a 40% melee damage bonus for 4 swings any time you are the victim of a critical strike. (pre req for flurry...)
Improved Intercept - 1/2 point
Reduces the cooldown of your Intercept ability by 5 seconds.
Flurry - 5/5 points
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
-Protection Talents (0 points)
None
I'm planning on using a two handed Axe most of the time so i threw some points in two handed weapons and axe mastery for the added dmg/crit, even though i don't know if it's viable.
My combat strategy is based on crits and low rage consuming moves (rend, overpower, etc... even though this op is a must have for every template :)) so i can keep my rage for vital moves (i.e: pummel or execute). I know DW could get more crit during a fight but i heard the miss rate is awful and I need big dmgs to really benefit from some skills (deep wounds, retaliation, overpower...).
I'm playing on a pvp server and i plan to pvp a lot in the future (currently lvl 15). To finish, on the choice of the race, i'm UD but i was wondering if trolls aren't better for a warrior ? regen, the +dmg against beasts, plus the higher agi and str and their racial power isn't better than WoF and the higher spirit of the UD ?
UD are cool looking though but i like trolls also, so fun factor doesn't really matter in this dilemna.
There, if you could comment my build and try to answer my questions, i would really appreciate it.
Thanks by advance.